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The new traditionalists - Chair No. 202
PRO
$7
Royalty free
Platform:3dsMax 2013 + fbx
Render:
V-Ray
Size:
92 MBNEW
Colors:
Style:Ethnic
Materials: Fabric
Formfactor:
Published 11 January 2017
The new traditionalists - Chair No. 202, Georgetown, DC Designed in New York City. Hand made in New England using regionally sourced kiln dried hardwood: North American Black Walnut, Oak, or Maple. Classic joinery construction. Standard cushions are wrapped with eco-friendly, medium density foam. Hand applied wood stains and multi-layered artisan finishes. max 2013 + fbx, unwrap, the stack is not minimized. Dimensions: depth 905 mm, width 740 mm, height 920 mm. Render v-ray. Used Hair and Fur. INSTRUCTIONS for FBX: for entry in the archive 100Mb full hair and fur has been transferred to the mesh and through ProOptimizer cut off 40%. From the scene removed one of the sidewalls. To restore it, you need to select the item "Object013", click Mirror Axis: X and select Clone Selection: Instance. Enable iteration for leather and wooden objects bokovushek (ie throw turbosmuz). That's all. Enjoy your renderings.
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The new traditionalists - Chair No. 202

PRO
$7
Royalty free
23
23
23
Platform:3dsMax 2013 + fbx
Render:
V-Ray
Size:
92 MBNEW
Colors:
Style:Ethnic
Materials: Fabric
Formfactor:
Published 11 January 2017
The new traditionalists - Chair No. 202, Georgetown, DC Designed in New York City. Hand made in New England using regionally sourced kiln dried hardwood: North American Black Walnut, Oak, or Maple. Classic joinery construction. Standard cushions are wrapped with eco-friendly, medium density foam. Hand applied wood stains and multi-layered artisan finishes. max 2013 + fbx, unwrap, the stack is not minimized. Dimensions: depth 905 mm, width 740 mm, height 920 mm. Render v-ray. Used Hair and Fur. INSTRUCTIONS for FBX: for entry in the archive 100Mb full hair and fur has been transferred to the mesh and through ProOptimizer cut off 40%. From the scene removed one of the sidewalls. To restore it, you need to select the item "Object013", click Mirror Axis: X and select Clone Selection: Instance. Enable iteration for leather and wooden objects bokovushek (ie throw turbosmuz). That's all. Enjoy your renderings.