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Tiled marble - variable texture
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + obj |
| Render: | |
| Size: | 42 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Stone |
Published 4 September 2020
V-Ray + Corona
...
You have 3 sets of materials, each set with 3 different modes, clean, dirty, and
common modes.
--------------------
You can use These textures in any software. Whether in PBR-based software or rendering
engines such as V-Ray and Corona.
For v-ray / corona just use this maps:
basecolor (= diffuse) + normal + ambientocclusion + height + reflection + glossiness + ior
And for other PBR based use this maps:
Basecolor + metallic + Roughness + normal + height + ambientocclosion.
-------------------
All different material modes are created by applying textures only and by default with V-Ray and Corona settings.
- 4K texture
- The tile is not made by geometry (texture)
- Material - seamless texture
- No plugins required
-------------------
You can read PDF guide (texture manual).
join render;)
...
You have 3 sets of materials, each set with 3 different modes, clean, dirty, and
common modes.
--------------------
You can use These textures in any software. Whether in PBR-based software or rendering
engines such as V-Ray and Corona.
For v-ray / corona just use this maps:
basecolor (= diffuse) + normal + ambientocclusion + height + reflection + glossiness + ior
And for other PBR based use this maps:
Basecolor + metallic + Roughness + normal + height + ambientocclosion.
-------------------
All different material modes are created by applying textures only and by default with V-Ray and Corona settings.
- 4K texture
- The tile is not made by geometry (texture)
- Material - seamless texture
- No plugins required
-------------------
You can read PDF guide (texture manual).
join render;)
0 comments
Tiled marble - variable texture
PRO
$7
Royalty free
5
| Platform: | 3dsMax 2015 + obj |
| Render: | |
| Size: | 42 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Stone |
Published 4 September 2020
V-Ray + Corona
...
You have 3 sets of materials, each set with 3 different modes, clean, dirty, and
common modes.
--------------------
You can use These textures in any software. Whether in PBR-based software or rendering
engines such as V-Ray and Corona.
For v-ray / corona just use this maps:
basecolor (= diffuse) + normal + ambientocclusion + height + reflection + glossiness + ior
And for other PBR based use this maps:
Basecolor + metallic + Roughness + normal + height + ambientocclosion.
-------------------
All different material modes are created by applying textures only and by default with V-Ray and Corona settings.
- 4K texture
- The tile is not made by geometry (texture)
- Material - seamless texture
- No plugins required
-------------------
You can read PDF guide (texture manual).
join render;)
...
You have 3 sets of materials, each set with 3 different modes, clean, dirty, and
common modes.
--------------------
You can use These textures in any software. Whether in PBR-based software or rendering
engines such as V-Ray and Corona.
For v-ray / corona just use this maps:
basecolor (= diffuse) + normal + ambientocclusion + height + reflection + glossiness + ior
And for other PBR based use this maps:
Basecolor + metallic + Roughness + normal + height + ambientocclosion.
-------------------
All different material modes are created by applying textures only and by default with V-Ray and Corona settings.
- 4K texture
- The tile is not made by geometry (texture)
- Material - seamless texture
- No plugins required
-------------------
You can read PDF guide (texture manual).
join render;)
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