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Tiled marble - variable texture
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + obj |
| Render: | |
| Size: | 45 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Stone |
| Formfactor: |
Published 9 September 2020
V-Ray + Corona
...
You have 2 sets of materials, each set with 3 different modes, clean, dirty, and
common modes.
3DsMax 2021/2015-vray / corona.
--------------------
You can use These textures in any software. Whether in PBR-based software or rendering
engines such as V-Ray and Corona.
For v-ray / corona just use this maps:
basecolor (= diffuse) + normal + ambientocclusion + height + reflection + glossiness + ior
And for other PBR based use this maps:
Basecolor + metallic + Roughness + normal + height + ambientocclosion.
-------------------
All different material modes are created by applying textures only and by default with V-Ray and Corona settings.
- 4K texture
- The tile is not made by geometry (texture)
- Material - seamless texture
- No plugins required
...
You have 2 sets of materials, each set with 3 different modes, clean, dirty, and
common modes.
3DsMax 2021/2015-vray / corona.
--------------------
You can use These textures in any software. Whether in PBR-based software or rendering
engines such as V-Ray and Corona.
For v-ray / corona just use this maps:
basecolor (= diffuse) + normal + ambientocclusion + height + reflection + glossiness + ior
And for other PBR based use this maps:
Basecolor + metallic + Roughness + normal + height + ambientocclosion.
-------------------
All different material modes are created by applying textures only and by default with V-Ray and Corona settings.
- 4K texture
- The tile is not made by geometry (texture)
- Material - seamless texture
- No plugins required
0 comments
Tiled marble - variable texture
PRO
$7
Royalty free
16
| Platform: | 3dsMax 2015 + obj |
| Render: | |
| Size: | 45 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Stone |
| Formfactor: |
Published 9 September 2020
V-Ray + Corona
...
You have 2 sets of materials, each set with 3 different modes, clean, dirty, and
common modes.
3DsMax 2021/2015-vray / corona.
--------------------
You can use These textures in any software. Whether in PBR-based software or rendering
engines such as V-Ray and Corona.
For v-ray / corona just use this maps:
basecolor (= diffuse) + normal + ambientocclusion + height + reflection + glossiness + ior
And for other PBR based use this maps:
Basecolor + metallic + Roughness + normal + height + ambientocclosion.
-------------------
All different material modes are created by applying textures only and by default with V-Ray and Corona settings.
- 4K texture
- The tile is not made by geometry (texture)
- Material - seamless texture
- No plugins required
...
You have 2 sets of materials, each set with 3 different modes, clean, dirty, and
common modes.
3DsMax 2021/2015-vray / corona.
--------------------
You can use These textures in any software. Whether in PBR-based software or rendering
engines such as V-Ray and Corona.
For v-ray / corona just use this maps:
basecolor (= diffuse) + normal + ambientocclusion + height + reflection + glossiness + ior
And for other PBR based use this maps:
Basecolor + metallic + Roughness + normal + height + ambientocclosion.
-------------------
All different material modes are created by applying textures only and by default with V-Ray and Corona settings.
- 4K texture
- The tile is not made by geometry (texture)
- Material - seamless texture
- No plugins required
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