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velvet fabric #2 color set 2 Velvet 4K
PRO
$7
Royalty free
| Platform: | 3dsMax 2012 + fbx |
| Render: | |
| Size: | 194 MB |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 14 August 2026
Seamless texture of Velour No. 2 color set #2 4K
Fabric texture collection
https://3dsky.org/collection/shared/5473656
Corona v8
Vray v3.5
Texture resolution: 4096*4096
Tiling (repeatability) of textures set to 2.0 (x2), blur = 0.01
All maps in .PNG format, except for color maps
- You can use these textures with your models and upload them to this site for sale, PROVIDED THAT:
a) If you leave the textures in the form of a repeating/tiled image, as presented in this archive, it is NECESSARY TO CHANGE THE RESOLUTION of all textures in the archive TO 2048x2048 (2K)
b) If you create breaks (islands) in the modified texture using SubstancePainter/Designer/Photoshop, etc. based on the UV-map of your model (in other words, the texture from your archive cannot be applied to another model) - then there are no size restrictions;
*Corona*
PhysicalMtl and LegacyMtl, split (See material name at the end of the .max file)
*VRay*
VrayDisplacementMOD (instance mode on all spheres (texture map - "Velour2_Displacement.png" chnl#1, Amount 2.8mm tex. min -0.3 max 2.5 edge length 4 pixels, in the material editor next to the material Velour2_AtumnGrey);
In the scene:
- 10 spheres (for convenience, all spheres are placed in a separate layer Velour2_###, where "#" - PhysicalMtl or LegacyMTL or Vray, from the version)
Preview 1 - tiling x1, Corona Physical
Preview 2 - available colors on spheres, large sphere color Chestnut, Corona Physical
Preview 3 - tiling x2, Corona Physical
Preview 4 - tiling x2, color BeigeDark, Corona Physical
Preview 5 - material editor
Preview 6 - available colors on spheres, large sphere color Chestnut, Corona LegacyMtl
Preview 7 - available colors on spheres, large sphere color Chestnut, Vray
The archive also contains saved materials Velour2_set2_Barhat2_Vray.mat, Velour2_set2_Barhat2_PhysicalMt.mat, and Velour2_set2_Barhat2_LegacyMtl.mat for restoring materials in case of using .FBX files.
Fabric texture collection
https://3dsky.org/collection/shared/5473656
Corona v8
Vray v3.5
Texture resolution: 4096*4096
Tiling (repeatability) of textures set to 2.0 (x2), blur = 0.01
All maps in .PNG format, except for color maps
- You can use these textures with your models and upload them to this site for sale, PROVIDED THAT:
a) If you leave the textures in the form of a repeating/tiled image, as presented in this archive, it is NECESSARY TO CHANGE THE RESOLUTION of all textures in the archive TO 2048x2048 (2K)
b) If you create breaks (islands) in the modified texture using SubstancePainter/Designer/Photoshop, etc. based on the UV-map of your model (in other words, the texture from your archive cannot be applied to another model) - then there are no size restrictions;
*Corona*
PhysicalMtl and LegacyMtl, split (See material name at the end of the .max file)
*VRay*
VrayDisplacementMOD (instance mode on all spheres (texture map - "Velour2_Displacement.png" chnl#1, Amount 2.8mm tex. min -0.3 max 2.5 edge length 4 pixels, in the material editor next to the material Velour2_AtumnGrey);
In the scene:
- 10 spheres (for convenience, all spheres are placed in a separate layer Velour2_###, where "#" - PhysicalMtl or LegacyMTL or Vray, from the version)
Preview 1 - tiling x1, Corona Physical
Preview 2 - available colors on spheres, large sphere color Chestnut, Corona Physical
Preview 3 - tiling x2, Corona Physical
Preview 4 - tiling x2, color BeigeDark, Corona Physical
Preview 5 - material editor
Preview 6 - available colors on spheres, large sphere color Chestnut, Corona LegacyMtl
Preview 7 - available colors on spheres, large sphere color Chestnut, Vray
The archive also contains saved materials Velour2_set2_Barhat2_Vray.mat, Velour2_set2_Barhat2_PhysicalMt.mat, and Velour2_set2_Barhat2_LegacyMtl.mat for restoring materials in case of using .FBX files.
0 comments
velvet fabric #2 color set 2 Velvet 4K
PRO
$7
Royalty free
5
| Platform: | 3dsMax 2012 + fbx |
| Render: | |
| Size: | 194 MB |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 14 August 2026
Seamless texture of Velour No. 2 color set #2 4K
Fabric texture collection
https://3dsky.org/collection/shared/5473656
Corona v8
Vray v3.5
Texture resolution: 4096*4096
Tiling (repeatability) of textures set to 2.0 (x2), blur = 0.01
All maps in .PNG format, except for color maps
- You can use these textures with your models and upload them to this site for sale, PROVIDED THAT:
a) If you leave the textures in the form of a repeating/tiled image, as presented in this archive, it is NECESSARY TO CHANGE THE RESOLUTION of all textures in the archive TO 2048x2048 (2K)
b) If you create breaks (islands) in the modified texture using SubstancePainter/Designer/Photoshop, etc. based on the UV-map of your model (in other words, the texture from your archive cannot be applied to another model) - then there are no size restrictions;
*Corona*
PhysicalMtl and LegacyMtl, split (See material name at the end of the .max file)
*VRay*
VrayDisplacementMOD (instance mode on all spheres (texture map - "Velour2_Displacement.png" chnl#1, Amount 2.8mm tex. min -0.3 max 2.5 edge length 4 pixels, in the material editor next to the material Velour2_AtumnGrey);
In the scene:
- 10 spheres (for convenience, all spheres are placed in a separate layer Velour2_###, where "#" - PhysicalMtl or LegacyMTL or Vray, from the version)
Preview 1 - tiling x1, Corona Physical
Preview 2 - available colors on spheres, large sphere color Chestnut, Corona Physical
Preview 3 - tiling x2, Corona Physical
Preview 4 - tiling x2, color BeigeDark, Corona Physical
Preview 5 - material editor
Preview 6 - available colors on spheres, large sphere color Chestnut, Corona LegacyMtl
Preview 7 - available colors on spheres, large sphere color Chestnut, Vray
The archive also contains saved materials Velour2_set2_Barhat2_Vray.mat, Velour2_set2_Barhat2_PhysicalMt.mat, and Velour2_set2_Barhat2_LegacyMtl.mat for restoring materials in case of using .FBX files.
Fabric texture collection
https://3dsky.org/collection/shared/5473656
Corona v8
Vray v3.5
Texture resolution: 4096*4096
Tiling (repeatability) of textures set to 2.0 (x2), blur = 0.01
All maps in .PNG format, except for color maps
- You can use these textures with your models and upload them to this site for sale, PROVIDED THAT:
a) If you leave the textures in the form of a repeating/tiled image, as presented in this archive, it is NECESSARY TO CHANGE THE RESOLUTION of all textures in the archive TO 2048x2048 (2K)
b) If you create breaks (islands) in the modified texture using SubstancePainter/Designer/Photoshop, etc. based on the UV-map of your model (in other words, the texture from your archive cannot be applied to another model) - then there are no size restrictions;
*Corona*
PhysicalMtl and LegacyMtl, split (See material name at the end of the .max file)
*VRay*
VrayDisplacementMOD (instance mode on all spheres (texture map - "Velour2_Displacement.png" chnl#1, Amount 2.8mm tex. min -0.3 max 2.5 edge length 4 pixels, in the material editor next to the material Velour2_AtumnGrey);
In the scene:
- 10 spheres (for convenience, all spheres are placed in a separate layer Velour2_###, where "#" - PhysicalMtl or LegacyMTL or Vray, from the version)
Preview 1 - tiling x1, Corona Physical
Preview 2 - available colors on spheres, large sphere color Chestnut, Corona Physical
Preview 3 - tiling x2, Corona Physical
Preview 4 - tiling x2, color BeigeDark, Corona Physical
Preview 5 - material editor
Preview 6 - available colors on spheres, large sphere color Chestnut, Corona LegacyMtl
Preview 7 - available colors on spheres, large sphere color Chestnut, Vray
The archive also contains saved materials Velour2_set2_Barhat2_Vray.mat, Velour2_set2_Barhat2_PhysicalMt.mat, and Velour2_set2_Barhat2_LegacyMtl.mat for restoring materials in case of using .FBX files.
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