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suede fabric #3 cashmere effect, Velvet 4K
PRO
$7
Royalty free
Platform:3dsMax 2012 + fbx
Render:
V-Ray
Corona
Size:
188 MBNEW
Colors:
Style:Classic
Materials: Fabric
Formfactor:
Published 16 August 2026
Seamless texture of Suede No. 3 4K
cashmere effect
Corona v8
Vray v3.5
Texture resolution: 4096*4096

All maps are in .PNG format, except for color maps
- You can use these textures together with your models and upload them to this site for sale, PROVIDED THAT:
a) If you leave the textures in the form of a repeating/tiled image, as presented in this archive, it is NECESSARY TO CHANGE THE RESOLUTION of all textures in the archive TO 2048x2048 (2K)
b) If you create breaks (islands) in the modified texture using Substance Painter/Designer/Photoshop, etc. based on the UV-map of your model (in other words, the texture from your archive cannot be applied to another model) - then there are no size restrictions;

*Corona*
PhysicalMtl and LegacyMtl are broken down (See the material name at the end of the .max file)

*VRay*
VrayDisplacementMOD (instance mode on all spheres (texture map - "Suede3_Displacement.png" chnl#1, Amount 2.5mm tex. min -0.3 max 2.2 edge length 4 pixels, in the material editor next to the Suede3_Beige material);

In the scene:
- 10 spheres (for convenience, all spheres are placed in a separate layer Suede3_###, where "#" - Physical or Legacy or Vray, from the version)

Preview 1 - available colors, tiling 1, Corona Physical
Preview 2 - tiling 0.5, Corona Physical
Preview 3 - tiling 2, Corona Physical
Preview 4 - tiling 1, Corona Physical
Preview 5 - tiling 1, with rotation of the Roughness, IOR, and Mask maps W=50 degrees (UVW texture coordinates) Corona Physical
Preview 6 - tiling 1, with rotation of the Roughness map (W = 30), IOR (W = 50), Mask (W = 15) degrees (UVW texture coordinates) Corona Physical
Preview 7 - material editor, Corona Physical

The archive also contains saved materials Suede3_Barhat_LegacyMtl.mat and Suede3_Barhat_PhysicalMt.mat and Suede3_Barhat_Vray.mat for restoring materials in case of using .FBX files.
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suede fabric #3 cashmere effect, Velvet 4K

PRO
$7
Royalty free
9
9
9
Platform:3dsMax 2012 + fbx
Render:
V-Ray
Corona
Size:
188 MBNEW
Colors:
Style:Classic
Materials: Fabric
Formfactor:
Published 16 August 2026
Seamless texture of Suede No. 3 4K
cashmere effect
Corona v8
Vray v3.5
Texture resolution: 4096*4096

All maps are in .PNG format, except for color maps
- You can use these textures together with your models and upload them to this site for sale, PROVIDED THAT:
a) If you leave the textures in the form of a repeating/tiled image, as presented in this archive, it is NECESSARY TO CHANGE THE RESOLUTION of all textures in the archive TO 2048x2048 (2K)
b) If you create breaks (islands) in the modified texture using Substance Painter/Designer/Photoshop, etc. based on the UV-map of your model (in other words, the texture from your archive cannot be applied to another model) - then there are no size restrictions;

*Corona*
PhysicalMtl and LegacyMtl are broken down (See the material name at the end of the .max file)

*VRay*
VrayDisplacementMOD (instance mode on all spheres (texture map - "Suede3_Displacement.png" chnl#1, Amount 2.5mm tex. min -0.3 max 2.2 edge length 4 pixels, in the material editor next to the Suede3_Beige material);

In the scene:
- 10 spheres (for convenience, all spheres are placed in a separate layer Suede3_###, where "#" - Physical or Legacy or Vray, from the version)

Preview 1 - available colors, tiling 1, Corona Physical
Preview 2 - tiling 0.5, Corona Physical
Preview 3 - tiling 2, Corona Physical
Preview 4 - tiling 1, Corona Physical
Preview 5 - tiling 1, with rotation of the Roughness, IOR, and Mask maps W=50 degrees (UVW texture coordinates) Corona Physical
Preview 6 - tiling 1, with rotation of the Roughness map (W = 30), IOR (W = 50), Mask (W = 15) degrees (UVW texture coordinates) Corona Physical
Preview 7 - material editor, Corona Physical

The archive also contains saved materials Suede3_Barhat_LegacyMtl.mat and Suede3_Barhat_PhysicalMt.mat and Suede3_Barhat_Vray.mat for restoring materials in case of using .FBX files.