








0 Recommend
Floor lamp Lampatron BULLET
PRO
$7
Royalty free
| Platform: | 3dsMax 2011 + obj |
| Render: | |
| Size: | 41 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 8 December 2018
Floor lamp LAMPATRON BULLET
Height: 1800 mm
Depth: 900 mm
Width: 370 mm
Polygons: 263532
Vertices: 135623
Who works in the V-Ray version lower than SP1, be careful, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than SP1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable to you.
All the textures in the archive, FBX and the library of materials for Corona and Vray render.
Height: 1800 mm
Depth: 900 mm
Width: 370 mm
Polygons: 263532
Vertices: 135623
Who works in the V-Ray version lower than SP1, be careful, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than SP1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable to you.
All the textures in the archive, FBX and the library of materials for Corona and Vray render.
0 comments
Floor lamp Lampatron BULLET
PRO
$7
Royalty free
35
| Platform: | 3dsMax 2011 + obj |
| Render: | |
| Size: | 41 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 8 December 2018
Floor lamp LAMPATRON BULLET
Height: 1800 mm
Depth: 900 mm
Width: 370 mm
Polygons: 263532
Vertices: 135623
Who works in the V-Ray version lower than SP1, be careful, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than SP1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable to you.
All the textures in the archive, FBX and the library of materials for Corona and Vray render.
Height: 1800 mm
Depth: 900 mm
Width: 370 mm
Polygons: 263532
Vertices: 135623
Who works in the V-Ray version lower than SP1, be careful, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than SP1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable to you.
All the textures in the archive, FBX and the library of materials for Corona and Vray render.
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