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Floor lamp Lampatron Talk FL
PRO
$7
Royalty free
| Platform: | 3dsMax 2021 + obj |
| Render: | |
| Size: | 2 MBNEW |
| Polygons: | 43K |
| Colors: | |
| Width: | 124 cm |
| Height: | 91 cm |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 17 September 2024
Floor LED lamp with a disc-shaped segmented lampshade on a corner stand Lampatron Talk FL
The scene contains a model of a floor lamp, which consists of several separate elements.
The elements of the model are connected to each other by auxiliary primitive circles using the Select&Link function (shown in the last preview).
In order to change the position of the model in space, change the angle of rotation of the rod and lampshade - it is enough to move or rotate the auxiliary circle to the desired distance or angle.
The connecting wire between the rack and the rod is made by a dynamic primitive Hose, which is attached to the connectors, when the rod is turned, the wire changes its shape and moves after the rod. Do not throw any modifiers on the primitive Hose, otherwise it will stop working.
The modifier stack contains Turbosmooth - 1 iteration in the preview.
The materials of the model are made in Corona Renderer - Physical Material.
Link: https://www.lampatron.ru/cat/item/design-lamps-talk-fl/
The scene contains a model of a floor lamp, which consists of several separate elements.
The elements of the model are connected to each other by auxiliary primitive circles using the Select&Link function (shown in the last preview).
In order to change the position of the model in space, change the angle of rotation of the rod and lampshade - it is enough to move or rotate the auxiliary circle to the desired distance or angle.
The connecting wire between the rack and the rod is made by a dynamic primitive Hose, which is attached to the connectors, when the rod is turned, the wire changes its shape and moves after the rod. Do not throw any modifiers on the primitive Hose, otherwise it will stop working.
The modifier stack contains Turbosmooth - 1 iteration in the preview.
The materials of the model are made in Corona Renderer - Physical Material.
Link: https://www.lampatron.ru/cat/item/design-lamps-talk-fl/
0 comments
Floor lamp Lampatron Talk FL
PRO
$7
Royalty free
41
| Platform: | 3dsMax 2021 + obj |
| Render: | |
| Size: | 2 MBNEW |
| Polygons: | 43K |
| Colors: | |
| Width: | 124 cm |
| Height: | 91 cm |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 17 September 2024
Floor LED lamp with a disc-shaped segmented lampshade on a corner stand Lampatron Talk FL
The scene contains a model of a floor lamp, which consists of several separate elements.
The elements of the model are connected to each other by auxiliary primitive circles using the Select&Link function (shown in the last preview).
In order to change the position of the model in space, change the angle of rotation of the rod and lampshade - it is enough to move or rotate the auxiliary circle to the desired distance or angle.
The connecting wire between the rack and the rod is made by a dynamic primitive Hose, which is attached to the connectors, when the rod is turned, the wire changes its shape and moves after the rod. Do not throw any modifiers on the primitive Hose, otherwise it will stop working.
The modifier stack contains Turbosmooth - 1 iteration in the preview.
The materials of the model are made in Corona Renderer - Physical Material.
Link: https://www.lampatron.ru/cat/item/design-lamps-talk-fl/
The scene contains a model of a floor lamp, which consists of several separate elements.
The elements of the model are connected to each other by auxiliary primitive circles using the Select&Link function (shown in the last preview).
In order to change the position of the model in space, change the angle of rotation of the rod and lampshade - it is enough to move or rotate the auxiliary circle to the desired distance or angle.
The connecting wire between the rack and the rod is made by a dynamic primitive Hose, which is attached to the connectors, when the rod is turned, the wire changes its shape and moves after the rod. Do not throw any modifiers on the primitive Hose, otherwise it will stop working.
The modifier stack contains Turbosmooth - 1 iteration in the preview.
The materials of the model are made in Corona Renderer - Physical Material.
Link: https://www.lampatron.ru/cat/item/design-lamps-talk-fl/
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