








0 Recommend
Tribal bust
PRO
$7
Royalty free
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 50 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Stone, Gypsum |
Published 22 February 2018
Archive:
3ds Max .max (v2014, V-Ray v3.6)
3ds Max .mat
.FBX (v2009)
.OBJ
Textures 4096px, 2048px
Height: 48 cm.
Working units: mm.
Polys / Faces: 49,025
Verts: 52,091
Quads only.
All geometry is optimized for subdivision.
The texture paths are removed.
If you are using V-Ray versions below 3.1, you should change the BRDF type: from unsupported in older versions of GGX to Blinn, Phong or Ward (material settings, Reflection section).
3ds Max .max (v2014, V-Ray v3.6)
3ds Max .mat
.FBX (v2009)
.OBJ
Textures 4096px, 2048px
Height: 48 cm.
Working units: mm.
Polys / Faces: 49,025
Verts: 52,091
Quads only.
All geometry is optimized for subdivision.
The texture paths are removed.
If you are using V-Ray versions below 3.1, you should change the BRDF type: from unsupported in older versions of GGX to Blinn, Phong or Ward (material settings, Reflection section).
0 comments
Tribal bust
PRO
$7
Royalty free
41
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 50 MBNEW |
| Colors: | |
| Style: | Ethnic |
| Materials: | Stone, Gypsum |
Published 22 February 2018
Archive:
3ds Max .max (v2014, V-Ray v3.6)
3ds Max .mat
.FBX (v2009)
.OBJ
Textures 4096px, 2048px
Height: 48 cm.
Working units: mm.
Polys / Faces: 49,025
Verts: 52,091
Quads only.
All geometry is optimized for subdivision.
The texture paths are removed.
If you are using V-Ray versions below 3.1, you should change the BRDF type: from unsupported in older versions of GGX to Blinn, Phong or Ward (material settings, Reflection section).
3ds Max .max (v2014, V-Ray v3.6)
3ds Max .mat
.FBX (v2009)
.OBJ
Textures 4096px, 2048px
Height: 48 cm.
Working units: mm.
Polys / Faces: 49,025
Verts: 52,091
Quads only.
All geometry is optimized for subdivision.
The texture paths are removed.
If you are using V-Ray versions below 3.1, you should change the BRDF type: from unsupported in older versions of GGX to Blinn, Phong or Ward (material settings, Reflection section).
Are you sure you want to permanently delete the model?