0 Recommend
Trim Edges
PRO
$7
Royalty free
Platform:3dsMax 2022 + fbx
Render:
Standard
Size:
0 MB
Style:Modern
Published 27 September 2026
3DSKY is not responsible for this extension. By using it, users acknowledge and accept all associated risks

Trim Edges
A tool for trimming selected edges to the nearest obstacle or intersection.
Supports Editable Poly, Edit Poly, and Editable Mesh, works with multiple objects simultaneously, retains the selection of edges, and optionally selects vertices. Can be launched from any tab in the Command Panel and is independent of the current sub-object level.
- Trim — trims the ends of the selected edges to the nearest suitable obstacle on the original object.
- Trim Others — additionally considers other visible, non-hidden objects in the scene as obstacles for trimming.
If one obstacle fits both ends of one edge, only the nearest end will use it. The second end will not stretch to the same obstacle. There is also protection against the ends of the edge passing through each other.
Active constraints of Editable Poly / Edit Poly are temporarily disabled during the operation and automatically return after its completion.
With splines, the built-in Trim command is enabled.
Useful for trimming intersecting geometry, cleaning up protruding edges, and quickly fitting the mesh boundaries to neighboring objects.
Supported in 3ds max 2022-2027, installation - copy the contents of the corresponding version to the plugins folder, for example C:\Program Files\Autodesk\3ds Max 2027\Plugins\, and restart 3ds max.
Then it is recommended to assign hotkeys to the Trim Edges GUP/Trim Edges Other GUP commands in the Maketer category.
0 comments

Trim Edges

PRO
$7
Royalty free
3
3
3
Platform:3dsMax 2022 + fbx
Render:
Standard
Size:
0 MB
Style:Modern
Published 27 September 2026
3DSKY is not responsible for this extension. By using it, users acknowledge and accept all associated risks

Trim Edges
A tool for trimming selected edges to the nearest obstacle or intersection.
Supports Editable Poly, Edit Poly, and Editable Mesh, works with multiple objects simultaneously, retains the selection of edges, and optionally selects vertices. Can be launched from any tab in the Command Panel and is independent of the current sub-object level.
- Trim — trims the ends of the selected edges to the nearest suitable obstacle on the original object.
- Trim Others — additionally considers other visible, non-hidden objects in the scene as obstacles for trimming.
If one obstacle fits both ends of one edge, only the nearest end will use it. The second end will not stretch to the same obstacle. There is also protection against the ends of the edge passing through each other.
Active constraints of Editable Poly / Edit Poly are temporarily disabled during the operation and automatically return after its completion.
With splines, the built-in Trim command is enabled.
Useful for trimming intersecting geometry, cleaning up protruding edges, and quickly fitting the mesh boundaries to neighboring objects.
Supported in 3ds max 2022-2027, installation - copy the contents of the corresponding version to the plugins folder, for example C:\Program Files\Autodesk\3ds Max 2027\Plugins\, and restart 3ds max.
Then it is recommended to assign hotkeys to the Trim Edges GUP/Trim Edges Other GUP commands in the Maketer category.
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