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Tristan Auer - Trombone floor lamp
PRO
$7
Royalty free
Platform:3dsMax 2014 + fbx
Render:
V-Ray
Size:
0 MBNEW
Polygons:4.9K
Colors:
Length:30 cm
Width:12 cm
Height:125 cm
Style:Modern
Materials: Metal
Formfactor:
Published 19 April 2022
This floor lamp can be used for various purposes. It can be used as a source of diffuse lighting, creating a soft glow throughout the room. In addition, it can also be used as a backlight for tasks, providing targeted illumination of certain areas, such as workplaces or reading corners. The design and color scheme of the lamp make it versatile, allowing you to complement various interior styles and decor themes.

https://www.tristanauer.com/trombone 

Dimensions: 300x210x1250Hmm

- The model is based on the original manufacturer's dimensions and technical data.
- Modeled in 3ds Max 2014, rendered using V-Ray.
- Model, textures and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2, shaders and textures are included.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
- FBX + OBJ + 3DS are included in the archive.
0 comments

Tristan Auer - Trombone floor lamp

PRO
$7
Royalty free
21
21
21
Platform:3dsMax 2014 + fbx
Render:
V-Ray
Size:
0 MBNEW
Polygons:4.9K
Colors:
Length:30 cm
Width:12 cm
Height:125 cm
Style:Modern
Materials: Metal
Formfactor:
Published 19 April 2022
This floor lamp can be used for various purposes. It can be used as a source of diffuse lighting, creating a soft glow throughout the room. In addition, it can also be used as a backlight for tasks, providing targeted illumination of certain areas, such as workplaces or reading corners. The design and color scheme of the lamp make it versatile, allowing you to complement various interior styles and decor themes.

https://www.tristanauer.com/trombone 

Dimensions: 300x210x1250Hmm

- The model is based on the original manufacturer's dimensions and technical data.
- Modeled in 3ds Max 2014, rendered using V-Ray.
- Model, textures and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2, shaders and textures are included.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
- FBX + OBJ + 3DS are included in the archive.