0 Recommend
Stone path | Lawn
PRO
$7
Royalty free
Platform:3dsMax 2011 + obj
Render:
Corona
Size:
60 MBNEW
Colors:
Style:Classic
Materials: Stone, Organics
Published 31 March 2018
The model is a lawn of 5x5 meters with customized materials and planted with the help of CoronaScatter (in the version for Corona) grass (in the VRay version, the grass is not seated).
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- the stones are squeezed out using the Displace card (in the VRay version with VRayDispMod), the extrusion height is easily adjusted;
- in 1 channel use the BT map mask (Path_mask.jpg) to indicate the place of the passage of the track;
- 2 channel of the map is used to scale the size of stone blocks;
- 3 channel for scaling the size of stone textures;
- Composite map combines 6 textures of stones with individual masks. You can only use 1 stone texture or several, copying them into the corresponding slots of this card.
- To arrange the grass in the VRay version, use as an mask the inverted Displace map (in the material editor it is called ScatterScale) and, if desired, GrassScaleMap for randomizing the scaling.
----------------------------
in the archive:
2014 and 2011 MAX (Corona + VRay) + OBJ + MTL
Textures 3K and 4K
20 448 polygons
29 787 points
0 comments

Stone path | Lawn

PRO
$7
Royalty free
419
419
419
Platform:3dsMax 2011 + obj
Render:
Corona
Size:
60 MBNEW
Colors:
Style:Classic
Materials: Stone, Organics
Published 31 March 2018
The model is a lawn of 5x5 meters with customized materials and planted with the help of CoronaScatter (in the version for Corona) grass (in the VRay version, the grass is not seated).
----------------------------
- the stones are squeezed out using the Displace card (in the VRay version with VRayDispMod), the extrusion height is easily adjusted;
- in 1 channel use the BT map mask (Path_mask.jpg) to indicate the place of the passage of the track;
- 2 channel of the map is used to scale the size of stone blocks;
- 3 channel for scaling the size of stone textures;
- Composite map combines 6 textures of stones with individual masks. You can only use 1 stone texture or several, copying them into the corresponding slots of this card.
- To arrange the grass in the VRay version, use as an mask the inverted Displace map (in the material editor it is called ScatterScale) and, if desired, GrassScaleMap for randomizing the scaling.
----------------------------
in the archive:
2014 and 2011 MAX (Corona + VRay) + OBJ + MTL
Textures 3K and 4K
20 448 polygons
29 787 points