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Pipe wrench 01
PRO
$7
Royalty free
| Platform: | 3dsMax 2019 + fbx |
| Render: | |
| Size: | 45 MBNEW |
| Polygons: | 5.7K |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 21 February 2026
Old tool. Gas adjustable wrench.
video preview: https://youtu.be/RctbyHlFJqU
Scanned photorealistic 3D model.
Non-Overlapped UVs. Game Ready. Hand-lightened mesh of 5,748 triangles and 3,258 vertices.
Highly detailed 4K PBR textures:
Base_color
Normals
Roughness
Metallic
System units: millimeters.
V-Ray 6.0 and above, Corona 7.0 and above. MAX 2019
*When importing from FBX, make sure input gamma = 1.0 for normal_map
video preview: https://youtu.be/RctbyHlFJqU
Scanned photorealistic 3D model.
Non-Overlapped UVs. Game Ready. Hand-lightened mesh of 5,748 triangles and 3,258 vertices.
Highly detailed 4K PBR textures:
Base_color
Normals
Roughness
Metallic
System units: millimeters.
V-Ray 6.0 and above, Corona 7.0 and above. MAX 2019
*When importing from FBX, make sure input gamma = 1.0 for normal_map
0 comments
Pipe wrench 01
PRO
$7
Royalty free
5
| Platform: | 3dsMax 2019 + fbx |
| Render: | |
| Size: | 45 MBNEW |
| Polygons: | 5.7K |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 21 February 2026
Old tool. Gas adjustable wrench.
video preview: https://youtu.be/RctbyHlFJqU
Scanned photorealistic 3D model.
Non-Overlapped UVs. Game Ready. Hand-lightened mesh of 5,748 triangles and 3,258 vertices.
Highly detailed 4K PBR textures:
Base_color
Normals
Roughness
Metallic
System units: millimeters.
V-Ray 6.0 and above, Corona 7.0 and above. MAX 2019
*When importing from FBX, make sure input gamma = 1.0 for normal_map
video preview: https://youtu.be/RctbyHlFJqU
Scanned photorealistic 3D model.
Non-Overlapped UVs. Game Ready. Hand-lightened mesh of 5,748 triangles and 3,258 vertices.
Highly detailed 4K PBR textures:
Base_color
Normals
Roughness
Metallic
System units: millimeters.
V-Ray 6.0 and above, Corona 7.0 and above. MAX 2019
*When importing from FBX, make sure input gamma = 1.0 for normal_map
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