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Dressing table IL-6
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
Corona
Size:
78 MBNEW
Colors:
Style:Modern
Materials: Wood, Fabric
Formfactor:
Published 26 April 2025
IL-6 dressing table
Mirror ZL 25, Soma https://coma-coma.ru/zl25 
Pouf Dali, Stoolgroup https://stoolgroup.ru/puf-dali-s-yaschikom-velyur-molochnyy/ 
The Maer console, The Sofa.ru https://www.divan.ru/product/konsol-maer-walnut 
The fresco element https://www.ananbo.com/produit/papier-peint-panoramique-francais/pins-et-oliviers-grisaille-sepia/ 
The model of the mirror, ottoman, and wooden wall panel is made for Turbosmooth, the modifier is enabled (display in the viewport is 0 iterations, rendering is 1 iteration), Turbosmooth is disabled in the OBJ file
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Version of Corona 11
In versions of CoronaRender 6 and below
CoronaLegacyMtl requires a version of Corona Renderer at least 1.5, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
The Vray materials were obtained using the Vray converter
Those who work in V-Ray versions lower than 3.1 be careful, the materials in the BRDF section contain Microfaset GTR ( GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward, whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names.
Texturing UnwrapUVW
0 comments

Dressing table IL-6

PRO
$7
Royalty free
42
42
42
Platform:3dsMax 2018 + obj
Render:
Corona
Size:
78 MBNEW
Colors:
Style:Modern
Materials: Wood, Fabric
Formfactor:
Published 26 April 2025
IL-6 dressing table
Mirror ZL 25, Soma https://coma-coma.ru/zl25 
Pouf Dali, Stoolgroup https://stoolgroup.ru/puf-dali-s-yaschikom-velyur-molochnyy/ 
The Maer console, The Sofa.ru https://www.divan.ru/product/konsol-maer-walnut 
The fresco element https://www.ananbo.com/produit/papier-peint-panoramique-francais/pins-et-oliviers-grisaille-sepia/ 
The model of the mirror, ottoman, and wooden wall panel is made for Turbosmooth, the modifier is enabled (display in the viewport is 0 iterations, rendering is 1 iteration), Turbosmooth is disabled in the OBJ file
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Version of Corona 11
In versions of CoronaRender 6 and below
CoronaLegacyMtl requires a version of Corona Renderer at least 1.5, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
The Vray materials were obtained using the Vray converter
Those who work in V-Ray versions lower than 3.1 be careful, the materials in the BRDF section contain Microfaset GTR ( GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward, whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names.
Texturing UnwrapUVW