0 Recommend
TV wall set 03
PRO
$7
Royalty free
Platform:3dsMax 2015 + obj
Render:
V-Ray
Corona
Size:
99 MBNEW
Polygons:825K
Colors:
Length:46 cm
Width:450 cm
Height:280 cm
Style:Modern
Materials: Wood
Formfactor:
Published 23 August 2025
Name:TV Wall set 03
Type:Modern
Format: 3Ds Max 2015
Export: OBJ
Render: Vray & Corona
Units: centimeter
Polygons: 825,987
Verts: 1.066.135
Dimensions: Length:46 Width:450 Height:280

Instagram page:
https://www.instagram.com/3d.artist.as?utm_source=qr&igsh=MTI5NjB3NGJyMmF2Mg== 

“Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, d dependence on material “.

For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to Vray. There are some Maps ( like Corona BitMap ), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which VRay cannot render. Convert all materials manual.
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TV wall set 03

PRO
$7
Royalty free
9
9
9
Platform:3dsMax 2015 + obj
Render:
V-Ray
Corona
Size:
99 MBNEW
Polygons:825K
Colors:
Length:46 cm
Width:450 cm
Height:280 cm
Style:Modern
Materials: Wood
Formfactor:
Published 23 August 2025
Name:TV Wall set 03
Type:Modern
Format: 3Ds Max 2015
Export: OBJ
Render: Vray & Corona
Units: centimeter
Polygons: 825,987
Verts: 1.066.135
Dimensions: Length:46 Width:450 Height:280

Instagram page:
https://www.instagram.com/3d.artist.as?utm_source=qr&igsh=MTI5NjB3NGJyMmF2Mg== 

“Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, d dependence on material “.

For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR. Do not use scripts for converting from Corona to Vray. There are some Maps ( like Corona BitMap ), which cannot be converted with automatic Script and it will be some Missing textures, like Corona BitMaps, which VRay cannot render. Convert all materials manual.