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Valence Boucle Armchair
PRO
$7
Royalty free
| Platform: | 3dsMax 2019 + obj |
| Render: | |
| Size: | 49 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 26 February 2026
Valence Boucle Armchair
Chair by DAZE
Units: Millimeters
Height: 810 mm
Width: 800 mm
Depth: 950 mm
Render - Corona
Material Corona Physical Material
Forma - 3Ds Max 2019, obj
https://daze-me.com/product/valence-boucle-armchair
The materials use Displacement.
Geometry is collected in a separate layer for easy import.
TurboSmooth render-1 viewport 0 was applied to geometry for anti-aliasing.
All textures and objects are logically named.
Texture paths are clipped.
Chair by DAZE
Units: Millimeters
Height: 810 mm
Width: 800 mm
Depth: 950 mm
Render - Corona
Material Corona Physical Material
Forma - 3Ds Max 2019, obj
https://daze-me.com/product/valence-boucle-armchair
The materials use Displacement.
Geometry is collected in a separate layer for easy import.
TurboSmooth render-1 viewport 0 was applied to geometry for anti-aliasing.
All textures and objects are logically named.
Texture paths are clipped.
0 comments
Valence Boucle Armchair
PRO
$7
Royalty free
4
| Platform: | 3dsMax 2019 + obj |
| Render: | |
| Size: | 49 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 26 February 2026
Valence Boucle Armchair
Chair by DAZE
Units: Millimeters
Height: 810 mm
Width: 800 mm
Depth: 950 mm
Render - Corona
Material Corona Physical Material
Forma - 3Ds Max 2019, obj
https://daze-me.com/product/valence-boucle-armchair
The materials use Displacement.
Geometry is collected in a separate layer for easy import.
TurboSmooth render-1 viewport 0 was applied to geometry for anti-aliasing.
All textures and objects are logically named.
Texture paths are clipped.
Chair by DAZE
Units: Millimeters
Height: 810 mm
Width: 800 mm
Depth: 950 mm
Render - Corona
Material Corona Physical Material
Forma - 3Ds Max 2019, obj
https://daze-me.com/product/valence-boucle-armchair
The materials use Displacement.
Geometry is collected in a separate layer for easy import.
TurboSmooth render-1 viewport 0 was applied to geometry for anti-aliasing.
All textures and objects are logically named.
Texture paths are clipped.
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