0 Recommend
Vilde by Bolia
PRO
$7
Royalty free
Platform:3dsMax 2015 + fbx
Render:
V-Ray
Corona
Size:
50 MBNEW
Polygons:15K
Colors:
Length:250 cm
Width:330 cm
Height:2 cm
Style:Modern
Materials: Fabric
Formfactor:
Published 20 January 2024
Vilde by Bolia

Set of Vilde carpets from Bolia
https://www.bolia.com/en-gb/accessories/rugs-by-series/?family=vilde&lastfacet=family 
2500*3300 mm and 1700*2400 mm and 1400*2000 mm in three shades

Corona 9 version
Materials CoronaLegacyMtl + Vray
In versions of CoronaRender 6 and below CoronaLegacyMtl=CoronaMtl
CoronaLegacyMtl requires a version of Corona Renderer at least 1.5, since the cards are designed to use PBR (roughness-metallic)

Version Vray 6
Vray materials obtained using Vray-converter
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.

Textures and materials have logical names
Texturing UnwrapUVW
0 comments

Vilde by Bolia

PRO
$7
Royalty free
139
139
139
Platform:3dsMax 2015 + fbx
Render:
V-Ray
Corona
Size:
50 MBNEW
Polygons:15K
Colors:
Length:250 cm
Width:330 cm
Height:2 cm
Style:Modern
Materials: Fabric
Formfactor:
Published 20 January 2024
Vilde by Bolia

Set of Vilde carpets from Bolia
https://www.bolia.com/en-gb/accessories/rugs-by-series/?family=vilde&lastfacet=family 
2500*3300 mm and 1700*2400 mm and 1400*2000 mm in three shades

Corona 9 version
Materials CoronaLegacyMtl + Vray
In versions of CoronaRender 6 and below CoronaLegacyMtl=CoronaMtl
CoronaLegacyMtl requires a version of Corona Renderer at least 1.5, since the cards are designed to use PBR (roughness-metallic)

Version Vray 6
Vray materials obtained using Vray-converter
Those who work in a V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - whichever is preferable for you.
All cards are designed for the PBR roughness-metallic workspace.

Textures and materials have logical names
Texturing UnwrapUVW