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Vintage Top Hat Pendant Light
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 22 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Concrete |
| Formfactor: |
Published 13 July 2025
Name: Vintage Top Hat Pendant Light
Version: 2013
Preview: No
Units: Centimeters
Polys: 33,636
Verts: 33,880
XForm: Yes
Texture: Yes (2 pts - 16.3 mg)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://satulight.com/product/vintage-top-hat-pendant-light/
Version: 2013
Preview: No
Units: Centimeters
Polys: 33,636
Verts: 33,880
XForm: Yes
Texture: Yes (2 pts - 16.3 mg)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://satulight.com/product/vintage-top-hat-pendant-light/
0 comments
Vintage Top Hat Pendant Light
PRO
$7
Royalty free
25
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 22 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Concrete |
| Formfactor: |
Published 13 July 2025
Name: Vintage Top Hat Pendant Light
Version: 2013
Preview: No
Units: Centimeters
Polys: 33,636
Verts: 33,880
XForm: Yes
Texture: Yes (2 pts - 16.3 mg)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://satulight.com/product/vintage-top-hat-pendant-light/
Version: 2013
Preview: No
Units: Centimeters
Polys: 33,636
Verts: 33,880
XForm: Yes
Texture: Yes (2 pts - 16.3 mg)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://satulight.com/product/vintage-top-hat-pendant-light/
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