0 Recommend
Visionnaire Berry Capitonne Armchair
PRO
$7
Royalty free
Platform:3dsMax 2015 + fbx
Render:
Corona
Size:
22 MBNEW
Colors:
Style:Modern
Materials: Wood, Fabric
Formfactor:
Published 16 November 2018
Visionnaire Berry Capitonne Armchair


design Giuseppe Vigano

(Partially veneered (briar - ebony - plane tree) or lacquered (RAL colors), in combination with plywood, curved shape) MDF polished lacquered base (RAL colors) with stainless steel angles, sprung system with elastic bands. Seal pillows with polyurethane with double density, Memory Foam® and goose feathers, backrest and inner edges with capitonné finishing. Leather or fabric upholstery, angles and profiles also available lacquered gold, bronze or black nickel.

http://www.visionnaire-home.com/node/9267 

W105 x H85 x D97

The file created in 3ds max 2015.
Archive includes files with the extention .max, .fbx, .3ds, and .obj witn corona renderer materials.

Using:
Click the button and enjoy it))
For use in a scene, use the command: File - Merge (File - Import for .obj, .3ds etc)
0 comments

Visionnaire Berry Capitonne Armchair

PRO
$7
Royalty free
20
20
20
Platform:3dsMax 2015 + fbx
Render:
Corona
Size:
22 MBNEW
Colors:
Style:Modern
Materials: Wood, Fabric
Formfactor:
Published 16 November 2018
Visionnaire Berry Capitonne Armchair


design Giuseppe Vigano

(Partially veneered (briar - ebony - plane tree) or lacquered (RAL colors), in combination with plywood, curved shape) MDF polished lacquered base (RAL colors) with stainless steel angles, sprung system with elastic bands. Seal pillows with polyurethane with double density, Memory Foam® and goose feathers, backrest and inner edges with capitonné finishing. Leather or fabric upholstery, angles and profiles also available lacquered gold, bronze or black nickel.

http://www.visionnaire-home.com/node/9267 

W105 x H85 x D97

The file created in 3ds max 2015.
Archive includes files with the extention .max, .fbx, .3ds, and .obj witn corona renderer materials.

Using:
Click the button and enjoy it))
For use in a scene, use the command: File - Merge (File - Import for .obj, .3ds etc)