





0 Recommend
Volker Haug, STEP & KICK luminaire series (part 2)
PRO
$7
Royalty free
| Platform: | 3dsMax 2011 + fbx |
| Render: | |
| Size: | 10 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 5 January 2019
The second part of the complete collection of lamps from the Volker Haug STEP & KICK series, in three colors, which is produced by the manufacturer:
- polished brass;
- polished bronze under a varnish;
- powder coating (black).
There are 11 fixtures in the archive, 3 of them are fixed to the wall, the list is:
- Side Kick;
- Side Step;
- Sole Step;
- Wall Step;
- Double Wall Step;
- Wall Powered Wall Step.
Each model is grouped into a separate group, it has a name and a prefix [G], in group 2 there are geometrical objects (Rama and Lamp) and a group of lamps. VRayLight Sphere lamps (480lm), the lamp has a self-luminous material (VRayLightMtl) with a Fallof map to simulate a heterogeneous glow, casting shadows (Cast Shadows) is removed in the object properties, this is important. There is a TurboSmooth modifier (0/1) on the lamp, pivots are aligned for convenient snapping, the frame of all the lamps has a scan. The archive has a library of materials, but it is for 3ds Max 2014.
Importantly, the display will be correct when using the gamma 2.2.
Who works in the V-Ray version is lower than 3.1. Be careful, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable to you.
- polished brass;
- polished bronze under a varnish;
- powder coating (black).
There are 11 fixtures in the archive, 3 of them are fixed to the wall, the list is:
- Side Kick;
- Side Step;
- Sole Step;
- Wall Step;
- Double Wall Step;
- Wall Powered Wall Step.
Each model is grouped into a separate group, it has a name and a prefix [G], in group 2 there are geometrical objects (Rama and Lamp) and a group of lamps. VRayLight Sphere lamps (480lm), the lamp has a self-luminous material (VRayLightMtl) with a Fallof map to simulate a heterogeneous glow, casting shadows (Cast Shadows) is removed in the object properties, this is important. There is a TurboSmooth modifier (0/1) on the lamp, pivots are aligned for convenient snapping, the frame of all the lamps has a scan. The archive has a library of materials, but it is for 3ds Max 2014.
Importantly, the display will be correct when using the gamma 2.2.
Who works in the V-Ray version is lower than 3.1. Be careful, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable to you.
0 comments
Volker Haug, STEP & KICK luminaire series (part 2)
PRO
$7
Royalty free
14
| Platform: | 3dsMax 2011 + fbx |
| Render: | |
| Size: | 10 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 5 January 2019
The second part of the complete collection of lamps from the Volker Haug STEP & KICK series, in three colors, which is produced by the manufacturer:
- polished brass;
- polished bronze under a varnish;
- powder coating (black).
There are 11 fixtures in the archive, 3 of them are fixed to the wall, the list is:
- Side Kick;
- Side Step;
- Sole Step;
- Wall Step;
- Double Wall Step;
- Wall Powered Wall Step.
Each model is grouped into a separate group, it has a name and a prefix [G], in group 2 there are geometrical objects (Rama and Lamp) and a group of lamps. VRayLight Sphere lamps (480lm), the lamp has a self-luminous material (VRayLightMtl) with a Fallof map to simulate a heterogeneous glow, casting shadows (Cast Shadows) is removed in the object properties, this is important. There is a TurboSmooth modifier (0/1) on the lamp, pivots are aligned for convenient snapping, the frame of all the lamps has a scan. The archive has a library of materials, but it is for 3ds Max 2014.
Importantly, the display will be correct when using the gamma 2.2.
Who works in the V-Ray version is lower than 3.1. Be careful, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable to you.
- polished brass;
- polished bronze under a varnish;
- powder coating (black).
There are 11 fixtures in the archive, 3 of them are fixed to the wall, the list is:
- Side Kick;
- Side Step;
- Sole Step;
- Wall Step;
- Double Wall Step;
- Wall Powered Wall Step.
Each model is grouped into a separate group, it has a name and a prefix [G], in group 2 there are geometrical objects (Rama and Lamp) and a group of lamps. VRayLight Sphere lamps (480lm), the lamp has a self-luminous material (VRayLightMtl) with a Fallof map to simulate a heterogeneous glow, casting shadows (Cast Shadows) is removed in the object properties, this is important. There is a TurboSmooth modifier (0/1) on the lamp, pivots are aligned for convenient snapping, the frame of all the lamps has a scan. The archive has a library of materials, but it is for 3ds Max 2014.
Importantly, the display will be correct when using the gamma 2.2.
Who works in the V-Ray version is lower than 3.1. Be careful, in the materials in the BRDF section there is a Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable to you.
Similar models
Add to collection
Favorites
Are you sure you want to permanently delete the model?
Are you sure you want to download the model to your mobile device?





