0 Recommend
VOSS floor mirror
PRO
$7
Royalty free
Platform:3dsMax 2017 + fbx
Render:
V-Ray
Corona
Size:
9 MBNEW
Colors:
Length:71.2 cm
Width:5 cm
Height:173 cm
Style:Modern
Materials: Metal, Glass
Formfactor:
Published 28 June 2025
Floor mirror Voss

Retro nostalgia with the large Voss floor mirror. With its playful tubular metal ball shape and glossy finish
In pastel tones, this mirror will add sculptural charm to any room.

The scene features 2 mirror models in 2 colors: Cream, Mint Green

712 W x 50 D x 1730 H mm

polys: 24736 - 2 pieces (12368 - 1 piece)
verts: 24704

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The archive contains a 3ds max 2017 scene for Corona and V-Ray + fbx files.
Units of measurement: mm.

Renders for the preview are made in Corona Render 10. The model uses CoronaLegacyMtl. Conversion of materials to V-Ray is done using V-Ray scene converter.
Pivot is set up. XForm, unfolding is available. Model is prepared for smoothing if necessary.

All models, textures and materials are named logically and in accordance with the objects.

link: https://goo.su/wevU 
0 comments

VOSS floor mirror

PRO
$7
Royalty free
39
39
39
Platform:3dsMax 2017 + fbx
Render:
V-Ray
Corona
Size:
9 MBNEW
Colors:
Length:71.2 cm
Width:5 cm
Height:173 cm
Style:Modern
Materials: Metal, Glass
Formfactor:
Published 28 June 2025
Floor mirror Voss

Retro nostalgia with the large Voss floor mirror. With its playful tubular metal ball shape and glossy finish
In pastel tones, this mirror will add sculptural charm to any room.

The scene features 2 mirror models in 2 colors: Cream, Mint Green

712 W x 50 D x 1730 H mm

polys: 24736 - 2 pieces (12368 - 1 piece)
verts: 24704

---------------------------------------------------------------------------

The archive contains a 3ds max 2017 scene for Corona and V-Ray + fbx files.
Units of measurement: mm.

Renders for the preview are made in Corona Render 10. The model uses CoronaLegacyMtl. Conversion of materials to V-Ray is done using V-Ray scene converter.
Pivot is set up. XForm, unfolding is available. Model is prepared for smoothing if necessary.

All models, textures and materials are named logically and in accordance with the objects.

link: https://goo.su/wevU