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Rotating chair Milan (Milan), DeepHouse
PRO
$7
Royalty free
| Platform: | 3dsMax 2018 + obj |
| Render: | |
| Size: | 101 MBNEW |
| Colors: | |
| Length: | 57.2 cm |
| Width: | 51.2 cm |
| Height: | 77.1 cm |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 17 March 2026
Rotating chair Milan (Milan), DeepHouse
https://deephouse.pro/stulya_list/stul-milan-vrashchayushchiysya-terrakotovaya-tkan-/
The manufacturer's catalog offers the option to choose your finish
For close-up shots, Turbosmooth may be used
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Version Corona 11
In versions CoronaRender 6 and below
For CoronaLegacyMtl, a Corona Renderer version of at least 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
Version Vray 5
Vray materials were obtained using Vray-converter
Those working in V-Ray version lower than 3.1 should be careful, in the materials section BRDF is set to Microfaset GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
All maps are designed for PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
https://deephouse.pro/stulya_list/stul-milan-vrashchayushchiysya-terrakotovaya-tkan-/
The manufacturer's catalog offers the option to choose your finish
For close-up shots, Turbosmooth may be used
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Version Corona 11
In versions CoronaRender 6 and below
For CoronaLegacyMtl, a Corona Renderer version of at least 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
Version Vray 5
Vray materials were obtained using Vray-converter
Those working in V-Ray version lower than 3.1 should be careful, in the materials section BRDF is set to Microfaset GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
All maps are designed for PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
0 comments
Rotating chair Milan (Milan), DeepHouse
PRO
$7
Royalty free
23
| Platform: | 3dsMax 2018 + obj |
| Render: | |
| Size: | 101 MBNEW |
| Colors: | |
| Length: | 57.2 cm |
| Width: | 51.2 cm |
| Height: | 77.1 cm |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 17 March 2026
Rotating chair Milan (Milan), DeepHouse
https://deephouse.pro/stulya_list/stul-milan-vrashchayushchiysya-terrakotovaya-tkan-/
The manufacturer's catalog offers the option to choose your finish
For close-up shots, Turbosmooth may be used
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Version Corona 11
In versions CoronaRender 6 and below
For CoronaLegacyMtl, a Corona Renderer version of at least 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
Version Vray 5
Vray materials were obtained using Vray-converter
Those working in V-Ray version lower than 3.1 should be careful, in the materials section BRDF is set to Microfaset GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
All maps are designed for PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
https://deephouse.pro/stulya_list/stul-milan-vrashchayushchiysya-terrakotovaya-tkan-/
The manufacturer's catalog offers the option to choose your finish
For close-up shots, Turbosmooth may be used
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Version Corona 11
In versions CoronaRender 6 and below
For CoronaLegacyMtl, a Corona Renderer version of at least 1.5 is required, as the maps are designed for PBR (roughness-metallic) usage
Version Vray 5
Vray materials were obtained using Vray-converter
Those working in V-Ray version lower than 3.1 should be careful, in the materials section BRDF is set to Microfaset GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
All maps are designed for PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
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