0 Recommend
Splashes of light rain
PRO
$7
Royalty free
Platform:3dsMax 2015 + fbx
Render:
V-Ray
Corona
Size:
50 MBNEW
Colors:
Style:Modern
Materials: Stone, Liquid
Formfactor:
Published 24 May 2023
Animated seamless material of light rain drops and splashes of water to complement the visualization of the open surface of the environment. Great for swimming pools, fountains, seas and rivers, roads and sidewalks, tiles in the shower

Superimposed on the scene object directly, either through Bitmap in the Bump / Displacement slot, or through CoronaLayeredMtl | VrayBlendMtl | Blend for Corona | Vray | Standard and blending intensity is adjustable via the Blend amount parameter, it is currently set to 90%

Animated material texture | 8k textures | 119 looped frames | 60fps

It is possible to put both an animation in the .ifl format (sequence of images), and any of the 119 .jpg textures in 8192 x 8192px format. It is also possible to increase the number of splashes by duplicating the splash material into another texture mapping slot with a different Tile parameter

Animation render example https://youtu.be/pnoJPLk0JlQ 
0 comments

Splashes of light rain

PRO
$7
Royalty free
52
52
52
Platform:3dsMax 2015 + fbx
Render:
V-Ray
Corona
Size:
50 MBNEW
Colors:
Style:Modern
Materials: Stone, Liquid
Formfactor:
Published 24 May 2023
Animated seamless material of light rain drops and splashes of water to complement the visualization of the open surface of the environment. Great for swimming pools, fountains, seas and rivers, roads and sidewalks, tiles in the shower

Superimposed on the scene object directly, either through Bitmap in the Bump / Displacement slot, or through CoronaLayeredMtl | VrayBlendMtl | Blend for Corona | Vray | Standard and blending intensity is adjustable via the Blend amount parameter, it is currently set to 90%

Animated material texture | 8k textures | 119 looped frames | 60fps

It is possible to put both an animation in the .ifl format (sequence of images), and any of the 119 .jpg textures in 8192 x 8192px format. It is also possible to increase the number of splashes by duplicating the splash material into another texture mapping slot with a different Tile parameter

Animation render example https://youtu.be/pnoJPLk0JlQ