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Wall Lamp Connect
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 8 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 15 November 2025
Name: Wall lamp Connect
Version: 2013
Preview: No
Units: Centimeters
Polys: 8 01
Verts: 8,262
Dimension: ↔ 9.1 cm, ↗ 5.1 cm, ↑ 21.5 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://maytoni.ru/catalog/decorative/nastennye-svetilniki/mod356wl-l4b3k/
Version: 2013
Preview: No
Units: Centimeters
Polys: 8 01
Verts: 8,262
Dimension: ↔ 9.1 cm, ↗ 5.1 cm, ↑ 21.5 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://maytoni.ru/catalog/decorative/nastennye-svetilniki/mod356wl-l4b3k/
0 comments
Wall Lamp Connect
PRO
$7
Royalty free
5
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 8 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 15 November 2025
Name: Wall lamp Connect
Version: 2013
Preview: No
Units: Centimeters
Polys: 8 01
Verts: 8,262
Dimension: ↔ 9.1 cm, ↗ 5.1 cm, ↑ 21.5 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://maytoni.ru/catalog/decorative/nastennye-svetilniki/mod356wl-l4b3k/
Version: 2013
Preview: No
Units: Centimeters
Polys: 8 01
Verts: 8,262
Dimension: ↔ 9.1 cm, ↗ 5.1 cm, ↑ 21.5 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://maytoni.ru/catalog/decorative/nastennye-svetilniki/mod356wl-l4b3k/
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