








0 Recommend
Wall lamp Moon
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 1 December 2025
Name: Wall lamp Moon
Version: 2013
Preview: No
Units: Centimeters
Polys: 1,024
Verts: 1,075
Dimension: ↔ 20 cm, ↑ 20 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://aliexpress.ru/item/1005007493530986.html?sku_id=12000041014662734
Version: 2013
Preview: No
Units: Centimeters
Polys: 1,024
Verts: 1,075
Dimension: ↔ 20 cm, ↑ 20 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://aliexpress.ru/item/1005007493530986.html?sku_id=12000041014662734
0 comments
Wall lamp Moon
PRO
$7
Royalty free
13
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 0 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Plastic |
| Formfactor: |
Published 1 December 2025
Name: Wall lamp Moon
Version: 2013
Preview: No
Units: Centimeters
Polys: 1,024
Verts: 1,075
Dimension: ↔ 20 cm, ↑ 20 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://aliexpress.ru/item/1005007493530986.html?sku_id=12000041014662734
Version: 2013
Preview: No
Units: Centimeters
Polys: 1,024
Verts: 1,075
Dimension: ↔ 20 cm, ↑ 20 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://aliexpress.ru/item/1005007493530986.html?sku_id=12000041014662734
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