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Wall lamp REBLE Marble
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 11 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Stone |
| Formfactor: |
Published 27 November 2025
Name: Wall lamp REBLE Marble
Version: 2013
Preview: No
Units: Centimeters
Polys: 3,211
Verts: 3,398
Dimension: ↔ 16 cm, ↗ 19 cm, ↑ 14 cm
XForm: Yes
Texture: Yes (10.4 MB)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://aliexpress.ru/item/1005008775521169.html?sku_id=12000046620090442
Version: 2013
Preview: No
Units: Centimeters
Polys: 3,211
Verts: 3,398
Dimension: ↔ 16 cm, ↗ 19 cm, ↑ 14 cm
XForm: Yes
Texture: Yes (10.4 MB)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://aliexpress.ru/item/1005008775521169.html?sku_id=12000046620090442
0 comments
Wall lamp REBLE Marble
PRO
$7
Royalty free
31
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 11 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Stone |
| Formfactor: |
Published 27 November 2025
Name: Wall lamp REBLE Marble
Version: 2013
Preview: No
Units: Centimeters
Polys: 3,211
Verts: 3,398
Dimension: ↔ 16 cm, ↗ 19 cm, ↑ 14 cm
XForm: Yes
Texture: Yes (10.4 MB)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://aliexpress.ru/item/1005008775521169.html?sku_id=12000046620090442
Version: 2013
Preview: No
Units: Centimeters
Polys: 3,211
Verts: 3,398
Dimension: ↔ 16 cm, ↗ 19 cm, ↑ 14 cm
XForm: Yes
Texture: Yes (10.4 MB)
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://aliexpress.ru/item/1005008775521169.html?sku_id=12000046620090442
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