0 Recommend
Wall lamp Wald
PRO
$7
Royalty free
Platform:3dsMax 2013 + obj
Render:
V-Ray
Corona
Size:
1 MBNEW
Colors:
Style:Modern
Materials: Metal
Formfactor:
Published 4 November 2025
Name: Wall lamp Wald
Version: 2013
Preview: No
Units: Centimeters
Polys: 17,286
Verts: 18,720
↔ 18 cm, ↗ 4 cm, ↑ 18 cm
↔ 13 cm, ↗ 3 cm, ↑ 13 cm
↔ 10 cm, ↗ 2.2 cm, ↑ 10 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ

Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.

All objects in the scene have a single Multi/Sub-Object material applied to them.

https: https://maytoni.ru/catalog/street/arkhitekturnaya-podsvetka/o420wl-l12gf/ 
0 comments

Wall lamp Wald

PRO
$7
Royalty free
3
3
3
Platform:3dsMax 2013 + obj
Render:
V-Ray
Corona
Size:
1 MBNEW
Colors:
Style:Modern
Materials: Metal
Formfactor:
Published 4 November 2025
Name: Wall lamp Wald
Version: 2013
Preview: No
Units: Centimeters
Polys: 17,286
Verts: 18,720
↔ 18 cm, ↗ 4 cm, ↑ 18 cm
↔ 13 cm, ↗ 3 cm, ↑ 13 cm
↔ 10 cm, ↗ 2.2 cm, ↑ 10 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ

Scene units are in "cm." If you use "mm," you'll need to adjust the Max. Level (Corona) and Amount (V-ray) values to increase or decrease the surface height. For "Displacement" to work correctly, your scene must be in centimeters and scaled correctly.

All objects in the scene have a single Multi/Sub-Object material applied to them.

https: https://maytoni.ru/catalog/street/arkhitekturnaya-podsvetka/o420wl-l12gf/