





0 Recommend
Wall light agnes
PRO
$7
Royalty free
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 8 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 24 November 2019
Agnes wall lamp is suitable for the living room, dining room and bedroom. It can also be used in the kitchen and in the lobby, or in public areas. Both for interiors in a modern style, a loft, and for interiors with a modern classic style.
Polys: 2,822
Verts: 2,883
-max 2014 corona
-max 2014 vray
-fbx corona
-fbx vray
-obj
-mtl
-textures
The model is designed for smoothing, so you can control the density of the grid for a particular frame. The smoothing modifier is on the modifier stack. Off by default (display in viewport - 0 iterations, on render 1 iteration).
Polys: 2,822
Verts: 2,883
-max 2014 corona
-max 2014 vray
-fbx corona
-fbx vray
-obj
-mtl
-textures
The model is designed for smoothing, so you can control the density of the grid for a particular frame. The smoothing modifier is on the modifier stack. Off by default (display in viewport - 0 iterations, on render 1 iteration).
0 comments
Wall light agnes
PRO
$7
Royalty free
102
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 8 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 24 November 2019
Agnes wall lamp is suitable for the living room, dining room and bedroom. It can also be used in the kitchen and in the lobby, or in public areas. Both for interiors in a modern style, a loft, and for interiors with a modern classic style.
Polys: 2,822
Verts: 2,883
-max 2014 corona
-max 2014 vray
-fbx corona
-fbx vray
-obj
-mtl
-textures
The model is designed for smoothing, so you can control the density of the grid for a particular frame. The smoothing modifier is on the modifier stack. Off by default (display in viewport - 0 iterations, on render 1 iteration).
Polys: 2,822
Verts: 2,883
-max 2014 corona
-max 2014 vray
-fbx corona
-fbx vray
-obj
-mtl
-textures
The model is designed for smoothing, so you can control the density of the grid for a particular frame. The smoothing modifier is on the modifier stack. Off by default (display in viewport - 0 iterations, on render 1 iteration).
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