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Wall Panel 157
PRO
$7
Royalty free
| Platform: | 3dsMax 2011 + fbx |
| Render: | |
| Size: | 6 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood |
Published 23 February 2021
Wall Panel 157
- Wall panel, world map, geography, mainland, earth, globe, silhouette, wood, wooden.
- The map has conditional boundaries. The map is not a tutorial.
- The material used is CoronaLightMtl - the power of the glow must be adapted to your scene, taking into account the peculiarities of the light perception of the camera.
- Corona AO material used!
- Archives: Textures, FBX, obj, 3dsMax 2011 (Corona)
- Polys: 853 (3368)
- Verts: 1698
- Scale: mm
- Render preview - Corona
- Wall panel, world map, geography, mainland, earth, globe, silhouette, wood, wooden.
- The map has conditional boundaries. The map is not a tutorial.
- The material used is CoronaLightMtl - the power of the glow must be adapted to your scene, taking into account the peculiarities of the light perception of the camera.
- Corona AO material used!
- Archives: Textures, FBX, obj, 3dsMax 2011 (Corona)
- Polys: 853 (3368)
- Verts: 1698
- Scale: mm
- Render preview - Corona
0 comments
Wall Panel 157
PRO
$7
Royalty free
122
| Platform: | 3dsMax 2011 + fbx |
| Render: | |
| Size: | 6 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood |
Published 23 February 2021
Wall Panel 157
- Wall panel, world map, geography, mainland, earth, globe, silhouette, wood, wooden.
- The map has conditional boundaries. The map is not a tutorial.
- The material used is CoronaLightMtl - the power of the glow must be adapted to your scene, taking into account the peculiarities of the light perception of the camera.
- Corona AO material used!
- Archives: Textures, FBX, obj, 3dsMax 2011 (Corona)
- Polys: 853 (3368)
- Verts: 1698
- Scale: mm
- Render preview - Corona
- Wall panel, world map, geography, mainland, earth, globe, silhouette, wood, wooden.
- The map has conditional boundaries. The map is not a tutorial.
- The material used is CoronaLightMtl - the power of the glow must be adapted to your scene, taking into account the peculiarities of the light perception of the camera.
- Corona AO material used!
- Archives: Textures, FBX, obj, 3dsMax 2011 (Corona)
- Polys: 853 (3368)
- Verts: 1698
- Scale: mm
- Render preview - Corona
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