











0 Recommend
Wall Lamp Baya made of opal glass
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 2 MB |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 28 May 2026
Name: Wandleuchte Baya aus Opalglas Wall Lamp
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔15 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is "cm". If you have "mm", in the case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔15 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is "cm". If you have "mm", in the case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
0 comments
Wall Lamp Baya made of opal glass
PRO
$7
Royalty free
16
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 2 MB |
| Colors: | |
| Style: | Modern |
| Materials: | Metal, Glass |
| Formfactor: |
Published 28 May 2026
Name: Wandleuchte Baya aus Opalglas Wall Lamp
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔15 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is "cm". If you have "mm", in the case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
Version: 2013
Preview: No
Units: Centimeters
Dimension: ↔15 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
The unit of measurement is "cm". If you have "mm", in the case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and at the correct scale.
All objects in the scene have one Multi/Sub-Object material applied.
Similar models
Add to collection
Favorites
Are you sure you want to permanently delete the model?
Are you sure you want to download the model to your mobile device?





