














0 Recommend
Wardrobe
PRO
$7
Royalty free
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 66 MB |
| Colors: | |
| Style: | Modern |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 16 January 2021
Built-in wardrobe with filling.
Dimensions 3000x3000x3000 mm
Polygons 629 390
All objects are named.
The archive contains a map (glass_normal) for the glass relief as in the second preview. Connect it to the door glass material in the bump through (corona normal) Adjust the frequency of the relief in the map (glass_normal) with the tiling parameters to your liking.
Backlighting is not included in the archive (https://3dsky.org/blog/post/pravila_zagruzki_modelei paragraph 5)
Dimensions 3000x3000x3000 mm
Polygons 629 390
All objects are named.
The archive contains a map (glass_normal) for the glass relief as in the second preview. Connect it to the door glass material in the bump through (corona normal) Adjust the frequency of the relief in the map (glass_normal) with the tiling parameters to your liking.
Backlighting is not included in the archive (https://3dsky.org/blog/post/pravila_zagruzki_modelei paragraph 5)
0 comments
Wardrobe
PRO
$7
Royalty free
787
| Platform: | 3dsMax 2014 + fbx |
| Render: | |
| Size: | 66 MB |
| Colors: | |
| Style: | Modern |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 16 January 2021
Built-in wardrobe with filling.
Dimensions 3000x3000x3000 mm
Polygons 629 390
All objects are named.
The archive contains a map (glass_normal) for the glass relief as in the second preview. Connect it to the door glass material in the bump through (corona normal) Adjust the frequency of the relief in the map (glass_normal) with the tiling parameters to your liking.
Backlighting is not included in the archive (https://3dsky.org/blog/post/pravila_zagruzki_modelei paragraph 5)
Dimensions 3000x3000x3000 mm
Polygons 629 390
All objects are named.
The archive contains a map (glass_normal) for the glass relief as in the second preview. Connect it to the door glass material in the bump through (corona normal) Adjust the frequency of the relief in the map (glass_normal) with the tiling parameters to your liking.
Backlighting is not included in the archive (https://3dsky.org/blog/post/pravila_zagruzki_modelei paragraph 5)
Are you sure you want to permanently delete the model?