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Wardrobe
PRO
$7
Royalty free
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 66 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood, Glass |
| Formfactor: |
Published 20 March 2023
Built-in wardrobe with filling.
Dimensions 3000x3000x3000 mm
Polygons 629 390
All objects are named.
The archive has a map (glass_normal) for the glass relief as in the second preview. Connect it to the glass material of the doors in the bump through (corona normal) Adjust the bump frequency in the map (glass_normal) with the tiling parameters to your liking.
Dimensions 3000x3000x3000 mm
Polygons 629 390
All objects are named.
The archive has a map (glass_normal) for the glass relief as in the second preview. Connect it to the glass material of the doors in the bump through (corona normal) Adjust the bump frequency in the map (glass_normal) with the tiling parameters to your liking.
0 comments
Wardrobe
PRO
$7
Royalty free
314
| Platform: | 3dsMax 2015 + fbx |
| Render: | |
| Size: | 66 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood, Glass |
| Formfactor: |
Published 20 March 2023
Built-in wardrobe with filling.
Dimensions 3000x3000x3000 mm
Polygons 629 390
All objects are named.
The archive has a map (glass_normal) for the glass relief as in the second preview. Connect it to the glass material of the doors in the bump through (corona normal) Adjust the bump frequency in the map (glass_normal) with the tiling parameters to your liking.
Dimensions 3000x3000x3000 mm
Polygons 629 390
All objects are named.
The archive has a map (glass_normal) for the glass relief as in the second preview. Connect it to the glass material of the doors in the bump through (corona normal) Adjust the bump frequency in the map (glass_normal) with the tiling parameters to your liking.
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