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Watermelon 03 with 4 LODs PBR
PRO
$7
Royalty free
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 70 MB |
| Polygons: | 736 |
| Colors: | |
| Style: | Classic |
| Materials: | Organics |
| Formfactor: |
Published 29 June 2026
Watermelon 03 with 4 LODs PBR
The sweetest watermelon you'll find. Or your money back.
*********************************
MODELS:
- Clean geometry 100% quad
- Levels of Detail (LOD): 4 levels – optimized for different polygon budgets
- Units used: cm
- Suitable for architectural visualization, game and real-time engines
- Polygon Count:
LOD3 – 736 polygons
LOD0 – 47,104 polygons
- Vertex Count:
LOD3 – 738 vertices
LOD0 – 47,106 vertices
*********************************
TEXTURES:
– 4096 x 4096 PNG (.png)
- Included displace texture EXR. Not used in the product but may be useful in some cases
*********************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- 3ds Max 2019 with Physical materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that the FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, please reassign the normal map in your preferred render engine and set the gamma value to 1.0. Also, verify that the gamma settings are properly configured for all PBR textures.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
The sweetest watermelon you'll find. Or your money back.
*********************************
MODELS:
- Clean geometry 100% quad
- Levels of Detail (LOD): 4 levels – optimized for different polygon budgets
- Units used: cm
- Suitable for architectural visualization, game and real-time engines
- Polygon Count:
LOD3 – 736 polygons
LOD0 – 47,104 polygons
- Vertex Count:
LOD3 – 738 vertices
LOD0 – 47,106 vertices
*********************************
TEXTURES:
– 4096 x 4096 PNG (.png)
- Included displace texture EXR. Not used in the product but may be useful in some cases
*********************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- 3ds Max 2019 with Physical materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that the FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, please reassign the normal map in your preferred render engine and set the gamma value to 1.0. Also, verify that the gamma settings are properly configured for all PBR textures.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
0 comments
Watermelon 03 with 4 LODs PBR
PRO
$7
Royalty free
8
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 70 MB |
| Polygons: | 736 |
| Colors: | |
| Style: | Classic |
| Materials: | Organics |
| Formfactor: |
Published 29 June 2026
Watermelon 03 with 4 LODs PBR
The sweetest watermelon you'll find. Or your money back.
*********************************
MODELS:
- Clean geometry 100% quad
- Levels of Detail (LOD): 4 levels – optimized for different polygon budgets
- Units used: cm
- Suitable for architectural visualization, game and real-time engines
- Polygon Count:
LOD3 – 736 polygons
LOD0 – 47,104 polygons
- Vertex Count:
LOD3 – 738 vertices
LOD0 – 47,106 vertices
*********************************
TEXTURES:
– 4096 x 4096 PNG (.png)
- Included displace texture EXR. Not used in the product but may be useful in some cases
*********************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- 3ds Max 2019 with Physical materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that the FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, please reassign the normal map in your preferred render engine and set the gamma value to 1.0. Also, verify that the gamma settings are properly configured for all PBR textures.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
The sweetest watermelon you'll find. Or your money back.
*********************************
MODELS:
- Clean geometry 100% quad
- Levels of Detail (LOD): 4 levels – optimized for different polygon budgets
- Units used: cm
- Suitable for architectural visualization, game and real-time engines
- Polygon Count:
LOD3 – 736 polygons
LOD0 – 47,104 polygons
- Vertex Count:
LOD3 – 738 vertices
LOD0 – 47,106 vertices
*********************************
TEXTURES:
– 4096 x 4096 PNG (.png)
- Included displace texture EXR. Not used in the product but may be useful in some cases
*********************************
FILE FORMATS:
- 3ds Max 2016 with V-Ray materials (Metal/Roughness)
- 3ds Max 2016 with Corona materials (Metal/Roughness)
- 3ds Max 2019 with Physical materials (Metal/Roughness)
- 3ds Max 2021 with Physical PBR materials (Metal/Roughness)
- FBX
Please note that the FBX format has limited support for normal maps. The normal map is provided as a bitmap in the bump slot. To achieve correct rendering results, please reassign the normal map in your preferred render engine and set the gamma value to 1.0. Also, verify that the gamma settings are properly configured for all PBR textures.
Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, dependence on material.
For Corona Renderer, it is recommended to use version 7 or higher, as it introduced the Corona Physical Material with full support for the PBR metalness/roughness workflow.
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