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West Elm Andes bed
PRO
$7
Royalty free
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 33 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 12 August 2020
Andes Deco Upholstered Bed
226 cm L x 170 cm W x 115 cm H
On one pillow, the Hair and Fur modifier is used, activate it before rendering (the modifier is off for more convenient movement of the model in the scene).
To render in the Corona renderer, under the Rendering - Effects - Hair and Fur - Hair rendering options - Hairs tab, select Geometry.
There is no fur in obj, a screenshot with the modifier settings is in the archive.
Measurement units - mm. All objects, textures and materials have logical names. Anti-aliasing stacks are not collapsed.
polys: 583 610
verts: 518 238
226 cm L x 170 cm W x 115 cm H
On one pillow, the Hair and Fur modifier is used, activate it before rendering (the modifier is off for more convenient movement of the model in the scene).
To render in the Corona renderer, under the Rendering - Effects - Hair and Fur - Hair rendering options - Hairs tab, select Geometry.
There is no fur in obj, a screenshot with the modifier settings is in the archive.
Measurement units - mm. All objects, textures and materials have logical names. Anti-aliasing stacks are not collapsed.
polys: 583 610
verts: 518 238
0 comments
West Elm Andes bed
PRO
$7
Royalty free
156
| Platform: | 3dsMax 2013 + obj |
| Render: | |
| Size: | 33 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Fabric |
| Formfactor: |
Published 12 August 2020
Andes Deco Upholstered Bed
226 cm L x 170 cm W x 115 cm H
On one pillow, the Hair and Fur modifier is used, activate it before rendering (the modifier is off for more convenient movement of the model in the scene).
To render in the Corona renderer, under the Rendering - Effects - Hair and Fur - Hair rendering options - Hairs tab, select Geometry.
There is no fur in obj, a screenshot with the modifier settings is in the archive.
Measurement units - mm. All objects, textures and materials have logical names. Anti-aliasing stacks are not collapsed.
polys: 583 610
verts: 518 238
226 cm L x 170 cm W x 115 cm H
On one pillow, the Hair and Fur modifier is used, activate it before rendering (the modifier is off for more convenient movement of the model in the scene).
To render in the Corona renderer, under the Rendering - Effects - Hair and Fur - Hair rendering options - Hairs tab, select Geometry.
There is no fur in obj, a screenshot with the modifier settings is in the archive.
Measurement units - mm. All objects, textures and materials have logical names. Anti-aliasing stacks are not collapsed.
polys: 583 610
verts: 518 238
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