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WHITE CHAIR UPHOLSTERED 132 by Billiani
PRO
$7
Royalty free
| Platform: | 3dsMax 2018 + fbx |
| Render: | |
| Size: | 97 MBNEW |
| Polygons: | 27K |
| Colors: | |
| Length: | 55 cm |
| Width: | 49 cm |
| Height: | 77 cm |
| Style: | Modern |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 2 April 2024
Name: WHITE CHAIR UPHOLSTERED 132
Brand: Billiani
Designer: Harri Koskinen
Dimensions: 55x49x77
Product website: https://www.billiani.it/en/collection/white/
Frame material:
Natural ash,
Ash oil white, menthol, yellow.
Fabric code and color:
yellow CREDO 83
menthol CREDO 86
brown CREDO 94
gray-white CREDO 34
For additional smoothing of the model, I recommend using the MeshSmooth modifier
Brand: Billiani
Designer: Harri Koskinen
Dimensions: 55x49x77
Product website: https://www.billiani.it/en/collection/white/
Frame material:
Natural ash,
Ash oil white, menthol, yellow.
Fabric code and color:
yellow CREDO 83
menthol CREDO 86
brown CREDO 94
gray-white CREDO 34
For additional smoothing of the model, I recommend using the MeshSmooth modifier
0 comments
WHITE CHAIR UPHOLSTERED 132 by Billiani
PRO
$7
Royalty free
13
| Platform: | 3dsMax 2018 + fbx |
| Render: | |
| Size: | 97 MBNEW |
| Polygons: | 27K |
| Colors: | |
| Length: | 55 cm |
| Width: | 49 cm |
| Height: | 77 cm |
| Style: | Modern |
| Materials: | Wood, Fabric |
| Formfactor: |
Published 2 April 2024
Name: WHITE CHAIR UPHOLSTERED 132
Brand: Billiani
Designer: Harri Koskinen
Dimensions: 55x49x77
Product website: https://www.billiani.it/en/collection/white/
Frame material:
Natural ash,
Ash oil white, menthol, yellow.
Fabric code and color:
yellow CREDO 83
menthol CREDO 86
brown CREDO 94
gray-white CREDO 34
For additional smoothing of the model, I recommend using the MeshSmooth modifier
Brand: Billiani
Designer: Harri Koskinen
Dimensions: 55x49x77
Product website: https://www.billiani.it/en/collection/white/
Frame material:
Natural ash,
Ash oil white, menthol, yellow.
Fabric code and color:
yellow CREDO 83
menthol CREDO 86
brown CREDO 94
gray-white CREDO 34
For additional smoothing of the model, I recommend using the MeshSmooth modifier
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