0 Recommend
Wood Oak set (seamless) | Laminate | Parquet | 40
PRO
$7
Royalty free
Platform:3dsMax 2021 + obj
Render:
V-Ray
Corona
Size:
29 MBNEW
Colors:
Style:Modern
Materials: Wood
Formfactor:
Published 8 June 2026
Wood material (Oak) in 10 shades + Model with 8 layout options for parquet.
Texture resolution: 2K. You can also adjust your color using the CoronaColor/VRayColor map.
Wall height in the preview is 3m. Actual texture size - 2000*2000mm
The model consists of:

- 2 options for standard layout;
- 2 options for herringbone layout;
- 2 options for chevron layout;
- 2 options for square layout.

Important! The scene in the preview differs from the scene in the archive. The texture scale is in millimeters, when using UVW map, do not forget to set "Real-World Map Size". To change the texture scale, use UVW Xform, U Tile, and V Tile, where 1.0 is 100%, and also check "Apply to Entire Object". Or change their sizes in the texture parameters.

If you are working in CM, then after importing the materials into 3ds Max, you need to perform the following operations:
1. After importing all materials into the scene, save and restart Max.
2. Apply UVW map to your objects and set "Real-World Map Size", then apply UVW Xform, set U Tile and V Tile to 10 (since 3ds Max cannot adapt textures from MM to CM and other units), and also "Apply to Entire Object". In simple terms, we compensate for the different texture scales.

The material for the parquet board - Oak Wood
All layouts tile, each of them ≈10000x10000 mm.

For working with materials using the FloorGenerator plugin, you can find the instructions here: https://youtu.be/-cZw3DQ0ad4 

My other models: https://3dsky.org/users/arch_i_kraynov/models 

Materials: Vray and Corona

If you are working in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section, Microfaset GTR (GGX) is set, if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
For Corona render, it is recommended to use a version no lower than 1.5, as the glossiness of the materials is set with PBR in mind.
0 comments

Wood Oak set (seamless) | Laminate | Parquet | 40

PRO
$7
Royalty free
15
15
15
Platform:3dsMax 2021 + obj
Render:
V-Ray
Corona
Size:
29 MBNEW
Colors:
Style:Modern
Materials: Wood
Formfactor:
Published 8 June 2026
Wood material (Oak) in 10 shades + Model with 8 layout options for parquet.
Texture resolution: 2K. You can also adjust your color using the CoronaColor/VRayColor map.
Wall height in the preview is 3m. Actual texture size - 2000*2000mm
The model consists of:

- 2 options for standard layout;
- 2 options for herringbone layout;
- 2 options for chevron layout;
- 2 options for square layout.

Important! The scene in the preview differs from the scene in the archive. The texture scale is in millimeters, when using UVW map, do not forget to set "Real-World Map Size". To change the texture scale, use UVW Xform, U Tile, and V Tile, where 1.0 is 100%, and also check "Apply to Entire Object". Or change their sizes in the texture parameters.

If you are working in CM, then after importing the materials into 3ds Max, you need to perform the following operations:
1. After importing all materials into the scene, save and restart Max.
2. Apply UVW map to your objects and set "Real-World Map Size", then apply UVW Xform, set U Tile and V Tile to 10 (since 3ds Max cannot adapt textures from MM to CM and other units), and also "Apply to Entire Object". In simple terms, we compensate for the different texture scales.

The material for the parquet board - Oak Wood
All layouts tile, each of them ≈10000x10000 mm.

For working with materials using the FloorGenerator plugin, you can find the instructions here: https://youtu.be/-cZw3DQ0ad4 

My other models: https://3dsky.org/users/arch_i_kraynov/models 

Materials: Vray and Corona

If you are working in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section, Microfaset GTR (GGX) is set, if your version is lower than 3.1, then the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
For Corona render, it is recommended to use a version no lower than 1.5, as the glossiness of the materials is set with PBR in mind.