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Wood 15 (Seamless)
PRO
$7
Royalty free
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 109 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood |
Published 7 October 2023
Collection Wood 15 (Seamless) :
This collection includes:
- 4 options of color wood / Seamless / PNG / 4k
- Clean Unwrap Standard Pattern & Herringbone Parquet
- Material Parquet and Wood
Created entirely in adobe substance designer
Base Color (Diffuse) / Normal Map / Ambient Occlusion / Roughness / Displacement (Height Map)
Base color "PNG 8 bit"
Normal Map "PNG 8 bit"
Roughness "PNG 8 bit"
Ambient occlusion "PNG 8 bit"
Displacement "PNG 16 bit"
no use plugins
In the archive:
*.max
*.fbx
*.obj
*.mtl
This collection includes:
- 4 options of color wood / Seamless / PNG / 4k
- Clean Unwrap Standard Pattern & Herringbone Parquet
- Material Parquet and Wood
Created entirely in adobe substance designer
Base Color (Diffuse) / Normal Map / Ambient Occlusion / Roughness / Displacement (Height Map)
Base color "PNG 8 bit"
Normal Map "PNG 8 bit"
Roughness "PNG 8 bit"
Ambient occlusion "PNG 8 bit"
Displacement "PNG 16 bit"
no use plugins
In the archive:
*.max
*.fbx
*.obj
*.mtl
0 comments
Wood 15 (Seamless)
PRO
$7
Royalty free
23
| Platform: | 3dsMax 2016 + fbx |
| Render: | |
| Size: | 109 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood |
Published 7 October 2023
Collection Wood 15 (Seamless) :
This collection includes:
- 4 options of color wood / Seamless / PNG / 4k
- Clean Unwrap Standard Pattern & Herringbone Parquet
- Material Parquet and Wood
Created entirely in adobe substance designer
Base Color (Diffuse) / Normal Map / Ambient Occlusion / Roughness / Displacement (Height Map)
Base color "PNG 8 bit"
Normal Map "PNG 8 bit"
Roughness "PNG 8 bit"
Ambient occlusion "PNG 8 bit"
Displacement "PNG 16 bit"
no use plugins
In the archive:
*.max
*.fbx
*.obj
*.mtl
This collection includes:
- 4 options of color wood / Seamless / PNG / 4k
- Clean Unwrap Standard Pattern & Herringbone Parquet
- Material Parquet and Wood
Created entirely in adobe substance designer
Base Color (Diffuse) / Normal Map / Ambient Occlusion / Roughness / Displacement (Height Map)
Base color "PNG 8 bit"
Normal Map "PNG 8 bit"
Roughness "PNG 8 bit"
Ambient occlusion "PNG 8 bit"
Displacement "PNG 16 bit"
no use plugins
In the archive:
*.max
*.fbx
*.obj
*.mtl
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