





0 Recommend
Wood texture 1490 painted
PRO
$7
Royalty free
| Platform: | Texture |
| Render: | |
| Size: | 12 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood |
| Formfactor: |
Published 20 May 2025
Seamless PBR wood texture in 5 color options.
Attention!
The archive contains only texture maps.
Diffuse
Normal
Height
Roughness
Gloss
AO
The resolution of the textures is 4096x2048.
Textures are suitable for all 3D programs
(if you need customized wood materials, go to the appropriate section on the website, this archive contains only texture maps)
Connect Diffuse to Diffuse color
Enable roughness in Refl.color (reflection color)
Gloss should be enabled in Refl.gloss (reflection glossines)
Normal can be connected to Bump via the corona normal node, in some rendering engines it can be connected directly to bump
AO is connected via to Diffuse color via the mix node by mixing with the diffuse card, used if necessary when you need to add additional shading to the details on the texture.
Attention!
The archive contains only texture maps.
Diffuse
Normal
Height
Roughness
Gloss
AO
The resolution of the textures is 4096x2048.
Textures are suitable for all 3D programs
(if you need customized wood materials, go to the appropriate section on the website, this archive contains only texture maps)
Connect Diffuse to Diffuse color
Enable roughness in Refl.color (reflection color)
Gloss should be enabled in Refl.gloss (reflection glossines)
Normal can be connected to Bump via the corona normal node, in some rendering engines it can be connected directly to bump
AO is connected via to Diffuse color via the mix node by mixing with the diffuse card, used if necessary when you need to add additional shading to the details on the texture.
0 comments
Wood texture 1490 painted
PRO
$7
Royalty free
44
| Platform: | Texture |
| Render: | |
| Size: | 12 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Wood |
| Formfactor: |
Published 20 May 2025
Seamless PBR wood texture in 5 color options.
Attention!
The archive contains only texture maps.
Diffuse
Normal
Height
Roughness
Gloss
AO
The resolution of the textures is 4096x2048.
Textures are suitable for all 3D programs
(if you need customized wood materials, go to the appropriate section on the website, this archive contains only texture maps)
Connect Diffuse to Diffuse color
Enable roughness in Refl.color (reflection color)
Gloss should be enabled in Refl.gloss (reflection glossines)
Normal can be connected to Bump via the corona normal node, in some rendering engines it can be connected directly to bump
AO is connected via to Diffuse color via the mix node by mixing with the diffuse card, used if necessary when you need to add additional shading to the details on the texture.
Attention!
The archive contains only texture maps.
Diffuse
Normal
Height
Roughness
Gloss
AO
The resolution of the textures is 4096x2048.
Textures are suitable for all 3D programs
(if you need customized wood materials, go to the appropriate section on the website, this archive contains only texture maps)
Connect Diffuse to Diffuse color
Enable roughness in Refl.color (reflection color)
Gloss should be enabled in Refl.gloss (reflection glossines)
Normal can be connected to Bump via the corona normal node, in some rendering engines it can be connected directly to bump
AO is connected via to Diffuse color via the mix node by mixing with the diffuse card, used if necessary when you need to add additional shading to the details on the texture.
Are you sure you want to permanently delete the model?