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Zeitlos / Metropolis
PRO
$7
Royalty free
Platform:3dsMax 2011 + fbx
Render:
V-Ray
Size:
2 MBNEW
Polygons:227K
Colors:
Length:105 cm
Width:105 cm
Style:Modern
Materials: Metal
Formfactor:
Published 7 September 2012
Zeitlos - Metropolis pendant lamp in machine age design

The lamp was made exclusively according to our recommendations and according to our design, based on the original samples of German modernism and New Holland. We call these samples “forgotten samples".
Along with timeless elegance, the lamps enchant with selected materials and high craftsmanship. The lamps are available with three surfaces: brass, nickel-plated brass or chrome.
This makes each lamp from ZEITLOS – BERLIN unique.


Dimensions: D=105cm

- The model is based on the original manufacturer dimensions and technical data.
- Modeled in 3ds Max 2014, rendered using V-Ray.
- Model and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
- FBX + OBJ + 3DS are included in the archive.
0 comments

Zeitlos / Metropolis

PRO
$7
Royalty free
13
13
13
Platform:3dsMax 2011 + fbx
Render:
V-Ray
Size:
2 MBNEW
Polygons:227K
Colors:
Length:105 cm
Width:105 cm
Style:Modern
Materials: Metal
Formfactor:
Published 7 September 2012
Zeitlos - Metropolis pendant lamp in machine age design

The lamp was made exclusively according to our recommendations and according to our design, based on the original samples of German modernism and New Holland. We call these samples “forgotten samples".
Along with timeless elegance, the lamps enchant with selected materials and high craftsmanship. The lamps are available with three surfaces: brass, nickel-plated brass or chrome.
This makes each lamp from ZEITLOS – BERLIN unique.


Dimensions: D=105cm

- The model is based on the original manufacturer dimensions and technical data.
- Modeled in 3ds Max 2014, rendered using V-Ray.
- Model and materials have unique logical names.
- The V-ray materials are set up with gamma 2.2.
- Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
- FBX + OBJ + 3DS are included in the archive.