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Mirror in a carved frame in Russian style
PRO
$7
Royalty free
Platform:3dsMax 2020 + obj
Render:
V-Ray
Corona
Size:
175 MBNEW
Polygons:83K
Colors:
Style:Modern
Materials: Metal, Wood
Formfactor:
Published 13 July 2026
Other models:

Paintings 1 - https://3dsky.org/collection/shared/5441771 

Paintings 2 - https://3dsky.org/collection/shared/5441772 

Rugs - https://3dsky.org/collection/shared/5480922 

Panel - https://3dsky.org/collection/shared/5461922 

Radiators - https://3dsky.org/collection/shared/5486397 

Mirrors - https://3dsky.org/collection/shared/5487085 

Furniture - https://3dsky.org/collection/shared/5503645 

Link to the seller - https://rf247.ru/nalichniki 

We are so accustomed to the ornate windows of old wooden houses that we hardly pay attention to them and do not think about where the tradition of decorating windows with carved frames came from. Meanwhile, for our ancestors, every tiny element of carving contained deep meaning and served a protective function. In the culture of wooden architecture, pagan and Christian traditions are closely intertwined, and in each, even the simplest window trim, one can read complex ancient Slavic symbolism and try to guess the occupation and even the character of the inhabitants of the house it adorned.

Dimensions:

- 67 x 105 x 40 cm
- 50 x 90 x 30 cm
- 37 x 60 x 20 cm

The archive contains:

- .max2020 file (corona)
- .max2020 file (V-RAY)
- OBJ file
- textures
- material library.

Polys: 83 215
Verts: 86 129

The "TurboSmooth" modifier is open.

For Corona render, it is recommended to use version no lower than 1.5, as the glossiness of materials is set with PBR in mind.

If you are working in V-Ray version lower than 3.1, be careful, in the materials section BRDF is set to Microfaset GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.

The model is placed at zero coordinates.
Units of measurement are millimeters.
All paths to textures have been removed.

*TurboSmooth is open
*transformations have been reset
*for ease of use, the model's pivot has been shifted to the center of the model's back wall.
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Mirror in a carved frame in Russian style

PRO
$7
Royalty free
40
40
40
Platform:3dsMax 2020 + obj
Render:
V-Ray
Corona
Size:
175 MBNEW
Polygons:83K
Colors:
Style:Modern
Materials: Metal, Wood
Formfactor:
Published 13 July 2026
Other models:

Paintings 1 - https://3dsky.org/collection/shared/5441771 

Paintings 2 - https://3dsky.org/collection/shared/5441772 

Rugs - https://3dsky.org/collection/shared/5480922 

Panel - https://3dsky.org/collection/shared/5461922 

Radiators - https://3dsky.org/collection/shared/5486397 

Mirrors - https://3dsky.org/collection/shared/5487085 

Furniture - https://3dsky.org/collection/shared/5503645 

Link to the seller - https://rf247.ru/nalichniki 

We are so accustomed to the ornate windows of old wooden houses that we hardly pay attention to them and do not think about where the tradition of decorating windows with carved frames came from. Meanwhile, for our ancestors, every tiny element of carving contained deep meaning and served a protective function. In the culture of wooden architecture, pagan and Christian traditions are closely intertwined, and in each, even the simplest window trim, one can read complex ancient Slavic symbolism and try to guess the occupation and even the character of the inhabitants of the house it adorned.

Dimensions:

- 67 x 105 x 40 cm
- 50 x 90 x 30 cm
- 37 x 60 x 20 cm

The archive contains:

- .max2020 file (corona)
- .max2020 file (V-RAY)
- OBJ file
- textures
- material library.

Polys: 83 215
Verts: 86 129

The "TurboSmooth" modifier is open.

For Corona render, it is recommended to use version no lower than 1.5, as the glossiness of materials is set with PBR in mind.

If you are working in V-Ray version lower than 3.1, be careful, in the materials section BRDF is set to Microfaset GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.

The model is placed at zero coordinates.
Units of measurement are millimeters.
All paths to textures have been removed.

*TurboSmooth is open
*transformations have been reset
*for ease of use, the model's pivot has been shifted to the center of the model's back wall.