





0 Recommend
Mirror in colors
PRO
$7
Royalty free
| Platform: | 3dsMax 2021 + fbx |
| Render: | |
| Size: | 35 MBNEW |
| Polygons: | 83K |
| Colors: | |
| Length: | 93 cm |
| Width: | 12 cm |
| Height: | 99 cm |
| Style: | Modern |
| Materials: | Glass, Gypsum |
| Formfactor: |
Published 28 April 2026
Mirror in colors. Made with the help of AI, refined.
Dimensions 93*12*99 cm.
Textures with a resolution of 4096x4096 created in Substance Painter.
XForm, UV mapping is available. Pivot is set. Turbosmooth is not used.
For those working in V-Ray versions below 3.1, please be careful, in the materials section BRDF is set to Microfacet GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
Dimensions 93*12*99 cm.
Textures with a resolution of 4096x4096 created in Substance Painter.
XForm, UV mapping is available. Pivot is set. Turbosmooth is not used.
For those working in V-Ray versions below 3.1, please be careful, in the materials section BRDF is set to Microfacet GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
0 comments
Mirror in colors
PRO
$7
Royalty free
30
| Platform: | 3dsMax 2021 + fbx |
| Render: | |
| Size: | 35 MBNEW |
| Polygons: | 83K |
| Colors: | |
| Length: | 93 cm |
| Width: | 12 cm |
| Height: | 99 cm |
| Style: | Modern |
| Materials: | Glass, Gypsum |
| Formfactor: |
Published 28 April 2026
Mirror in colors. Made with the help of AI, refined.
Dimensions 93*12*99 cm.
Textures with a resolution of 4096x4096 created in Substance Painter.
XForm, UV mapping is available. Pivot is set. Turbosmooth is not used.
For those working in V-Ray versions below 3.1, please be careful, in the materials section BRDF is set to Microfacet GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
Dimensions 93*12*99 cm.
Textures with a resolution of 4096x4096 created in Substance Painter.
XForm, UV mapping is available. Pivot is set. Turbosmooth is not used.
For those working in V-Ray versions below 3.1, please be careful, in the materials section BRDF is set to Microfacet GTR (GGX), if your version is older than 3.1, the BRDF field will be empty. Choose Blinn, Phong, or Ward – whichever is preferable for you.
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