0 Recommend
Mirror Slim, Koza-Home
PRO
$7
Royalty free
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
2 MBNEW
Polygons:1.9K
Colors:
Length:120 cm
Width:90 cm
Height:110 cm
Style:Modern
Materials: Metal
Formfactor:
Published 24 April 2025
Mirror Slim, Koza-Home
https://koza-home.ru/catalogue/prihozhie-i-zerkala/ovalnoe-zerkalo/zerkalo-slim/ 
Color and size can be changed upon agreement with the manufacturer.
The color of the model can be set in the Color Map
The model is made under Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, on the render 1 iteration), in the OBJ file Turbosmooth is disabled
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
Vray materials are obtained using Vray-converter
Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.
All maps are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW
0 comments

Mirror Slim, Koza-Home

PRO
$7
Royalty free
22
22
22
Platform:3dsMax 2018 + obj
Render:
V-Ray
Corona
Size:
2 MBNEW
Polygons:1.9K
Colors:
Length:120 cm
Width:90 cm
Height:110 cm
Style:Modern
Materials: Metal
Formfactor:
Published 24 April 2025
Mirror Slim, Koza-Home
https://koza-home.ru/catalogue/prihozhie-i-zerkala/ovalnoe-zerkalo/zerkalo-slim/ 
Color and size can be changed upon agreement with the manufacturer.
The color of the model can be set in the Color Map
The model is made under Turbosmooth, the modifier is enabled (display in the viewport - 0 iterations, on the render 1 iteration), in the OBJ file Turbosmooth is disabled
Materials CoronaPhysicalMTL, CoronaLegacyMTL=CoronaMTL, Vray
Corona version 11
In CoronaRender versions 6 and below
CoronaLegacyMtl requires Corona Renderer version 1.5 or higher, as the maps are designed to use PBR (roughness-metallic)
Vray version 5
Vray materials are obtained using Vray-converter
Those who work in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Select Blinn, Phong or Ward - what is preferable for you.
All maps are designed for the PBR roughness-metallic workspace.
Textures and materials have logical names
Texturing UnwrapUVW