0 Recommend
ZIG ZAG shelving
PRO
$7
Royalty free
Platform:3dsMax 2014 + fbx
Render:
V-Ray
Corona
Size:
81 MBNEW
Colors:
Length:175 cm
Width:38 cm
Height:214 cm
Style:Modern
Materials: Wood
Formfactor:
Published 26 May 2025
Wooden Zig Zag rack from Studio deForm Art. No. 14143 for living room, bedroom, study with decor:
books, records, vinyl, candle holder, painting, candle, ceramic vase, photo frame, table lamp.

Zig Zag Shelf High - https://hem.com/en-ca/furniture/shelving-and-storage/zig-zag/14143 

Ardsley Table Lamp - https://www.westelm.com/products/ardsley-table-lamp-h12342/ 

Total
Polys: 113 273
Verts: 114 107

Max file - 38 Mb
M 1:1
System units: mm

All objects in the scene are logically named
and grouped, and have
their own Mtl/Multi/sub-object material of the same name.

The archive contains the files max_2014 (CORONA+Vray), FBX
(CORONA+Vray), and textures.
In the MAX file, most objects are anti-aliased during rendering
(MeshSmooth Render Iters - 1-2).
There are some objects in FBX files without smoothing.

----------------------------------------------------------------

"Those who work in V-Ray versions lower than 3.1 be careful,
in some materials in the BRDF section there is a Microfaset GTR ( GGX),
if your version is older than 3.1, then the BRDF field will be empty.
Choose Blinn, Phong or Ward – which is preferable for you"
0 comments

ZIG ZAG shelving

PRO
$7
Royalty free
103
103
103
Platform:3dsMax 2014 + fbx
Render:
V-Ray
Corona
Size:
81 MBNEW
Colors:
Length:175 cm
Width:38 cm
Height:214 cm
Style:Modern
Materials: Wood
Formfactor:
Published 26 May 2025
Wooden Zig Zag rack from Studio deForm Art. No. 14143 for living room, bedroom, study with decor:
books, records, vinyl, candle holder, painting, candle, ceramic vase, photo frame, table lamp.

Zig Zag Shelf High - https://hem.com/en-ca/furniture/shelving-and-storage/zig-zag/14143 

Ardsley Table Lamp - https://www.westelm.com/products/ardsley-table-lamp-h12342/ 

Total
Polys: 113 273
Verts: 114 107

Max file - 38 Mb
M 1:1
System units: mm

All objects in the scene are logically named
and grouped, and have
their own Mtl/Multi/sub-object material of the same name.

The archive contains the files max_2014 (CORONA+Vray), FBX
(CORONA+Vray), and textures.
In the MAX file, most objects are anti-aliased during rendering
(MeshSmooth Render Iters - 1-2).
There are some objects in FBX files without smoothing.

----------------------------------------------------------------

"Those who work in V-Ray versions lower than 3.1 be careful,
in some materials in the BRDF section there is a Microfaset GTR ( GGX),
if your version is older than 3.1, then the BRDF field will be empty.
Choose Blinn, Phong or Ward – which is preferable for you"