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ZIL 131 NV truck tractor 1986
PRO
$7
Royalty free
| Platform: | 3dsMax 2018 + fbx |
| Render: | |
| Size: | 183 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 27 February 2023
The ZIL-131V truck tractor was developed at the Likhachev Plant (ZIL, Moscow) in the mid-60s as part of the work on the creation of the ZIL-131 family. In 1986, the car was modernized and the ZIL-131NV was produced until the end of the 90s.
The car was used as a tractor for 2TZ, 2TZM dirt trucks, as well as as part of an active road train.
The main elements are prepared for TurboSmooth smoothing (2 Iteration). The elements of the body, equipment, wheels, interior have been worked out conditionally.
Polygons - 348,830
Vertices - 367,843
The car was used as a tractor for 2TZ, 2TZM dirt trucks, as well as as part of an active road train.
The main elements are prepared for TurboSmooth smoothing (2 Iteration). The elements of the body, equipment, wheels, interior have been worked out conditionally.
Polygons - 348,830
Vertices - 367,843
0 comments
ZIL 131 NV truck tractor 1986
PRO
$7
Royalty free
75
| Platform: | 3dsMax 2018 + fbx |
| Render: | |
| Size: | 183 MBNEW |
| Colors: | |
| Style: | Modern |
| Materials: | Metal |
| Formfactor: |
Published 27 February 2023
The ZIL-131V truck tractor was developed at the Likhachev Plant (ZIL, Moscow) in the mid-60s as part of the work on the creation of the ZIL-131 family. In 1986, the car was modernized and the ZIL-131NV was produced until the end of the 90s.
The car was used as a tractor for 2TZ, 2TZM dirt trucks, as well as as part of an active road train.
The main elements are prepared for TurboSmooth smoothing (2 Iteration). The elements of the body, equipment, wheels, interior have been worked out conditionally.
Polygons - 348,830
Vertices - 367,843
The car was used as a tractor for 2TZ, 2TZM dirt trucks, as well as as part of an active road train.
The main elements are prepared for TurboSmooth smoothing (2 Iteration). The elements of the body, equipment, wheels, interior have been worked out conditionally.
Polygons - 348,830
Vertices - 367,843
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