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A1viz importer
PRO
7 $
Royalty free
| Plataforma: | Script |
| Renderizado: | |
| Tamaño: | 0 MBNEW |
| Colores: | |
| Estilo: | Modern |
Publicado el 9 octubre 2026
3DDD is not responsible for this extension. All risks associated with the use of this extension are borne by the users.
-------------------------------------------------------
Attention! The script has been updated, new functionality has been added, those who have already purchased - download the archive again.
A1VIZ Importer is a set of tools for quick import of models and assets into Autodesk 3ds Max with automatic search and restoration of paths to textures, IES files, and other related resources.
The archive contains 3 scripts: a compact and fast "mini", a standard "importer", and an enhanced "pro" version with additional functionality.
The script is designed to optimize the scene assembly process and can save from one to several minutes on each imported model by automating routine operations.
Key features:
- The script can import model files, folders, and even archives via drag & drop.
- You can select the preferred render engine - and if the corresponding model is available, it will open either Corona or V-Ray.
- Automatic unpacking of RAR and ZIP files.
- You can assign a project folder - then textures or fully imported files will be copied to the project folder. If no folder is assigned, everything will unpack in the original folder where the archives/folders are located.
- The script can convert new materials to Corona or V-Ray during import.
- The script can import models in batches and arrange them in a grid so that they do not overlap (you can select 3–5–10 archives or folders — and it will sequentially add them all to the scene).
- The script can group imported items and move them to a separate layer, set the pivot point to 0 on the Z axis, clean the scene of empty objects and debris after import, unhide hidden objects and unfreeze frozen ones, delete animation keys, turn off Mesh Smooth, collapse DWG along the Z axis to zero (very convenient with drawings). Importantly, it can merge scenes with Corona Scatter. However, scatter merging is a specific and heavy process, so we do not recommend merging many scenes with scatter; ideally, save before scatter and merge it separately.
Now, instead of the standard sequence:
Merge / Import → search for Missing Assets → manual search for textures → path correction → grouping → Layer → Pivot
it is enough to:
drag the model or folder into A1VIZ Importer → get the prepared asset in the current scene.
The script is guaranteed to be tested on 3dsmax 2024-2027, but should also work on older versions.
-------------------------------------------------------
Attention! The script has been updated, new functionality has been added, those who have already purchased - download the archive again.
A1VIZ Importer is a set of tools for quick import of models and assets into Autodesk 3ds Max with automatic search and restoration of paths to textures, IES files, and other related resources.
The archive contains 3 scripts: a compact and fast "mini", a standard "importer", and an enhanced "pro" version with additional functionality.
The script is designed to optimize the scene assembly process and can save from one to several minutes on each imported model by automating routine operations.
Key features:
- The script can import model files, folders, and even archives via drag & drop.
- You can select the preferred render engine - and if the corresponding model is available, it will open either Corona or V-Ray.
- Automatic unpacking of RAR and ZIP files.
- You can assign a project folder - then textures or fully imported files will be copied to the project folder. If no folder is assigned, everything will unpack in the original folder where the archives/folders are located.
- The script can convert new materials to Corona or V-Ray during import.
- The script can import models in batches and arrange them in a grid so that they do not overlap (you can select 3–5–10 archives or folders — and it will sequentially add them all to the scene).
- The script can group imported items and move them to a separate layer, set the pivot point to 0 on the Z axis, clean the scene of empty objects and debris after import, unhide hidden objects and unfreeze frozen ones, delete animation keys, turn off Mesh Smooth, collapse DWG along the Z axis to zero (very convenient with drawings). Importantly, it can merge scenes with Corona Scatter. However, scatter merging is a specific and heavy process, so we do not recommend merging many scenes with scatter; ideally, save before scatter and merge it separately.
Now, instead of the standard sequence:
Merge / Import → search for Missing Assets → manual search for textures → path correction → grouping → Layer → Pivot
it is enough to:
drag the model or folder into A1VIZ Importer → get the prepared asset in the current scene.
The script is guaranteed to be tested on 3dsmax 2024-2027, but should also work on older versions.
0 comentarios
A1viz importer
PRO
7 $
Royalty free
8
| Plataforma: | Script |
| Renderizado: | |
| Tamaño: | 0 MBNEW |
| Colores: | |
| Estilo: | Modern |
Publicado el 9 octubre 2026
3DDD is not responsible for this extension. All risks associated with the use of this extension are borne by the users.
-------------------------------------------------------
Attention! The script has been updated, new functionality has been added, those who have already purchased - download the archive again.
A1VIZ Importer is a set of tools for quick import of models and assets into Autodesk 3ds Max with automatic search and restoration of paths to textures, IES files, and other related resources.
The archive contains 3 scripts: a compact and fast "mini", a standard "importer", and an enhanced "pro" version with additional functionality.
The script is designed to optimize the scene assembly process and can save from one to several minutes on each imported model by automating routine operations.
Key features:
- The script can import model files, folders, and even archives via drag & drop.
- You can select the preferred render engine - and if the corresponding model is available, it will open either Corona or V-Ray.
- Automatic unpacking of RAR and ZIP files.
- You can assign a project folder - then textures or fully imported files will be copied to the project folder. If no folder is assigned, everything will unpack in the original folder where the archives/folders are located.
- The script can convert new materials to Corona or V-Ray during import.
- The script can import models in batches and arrange them in a grid so that they do not overlap (you can select 3–5–10 archives or folders — and it will sequentially add them all to the scene).
- The script can group imported items and move them to a separate layer, set the pivot point to 0 on the Z axis, clean the scene of empty objects and debris after import, unhide hidden objects and unfreeze frozen ones, delete animation keys, turn off Mesh Smooth, collapse DWG along the Z axis to zero (very convenient with drawings). Importantly, it can merge scenes with Corona Scatter. However, scatter merging is a specific and heavy process, so we do not recommend merging many scenes with scatter; ideally, save before scatter and merge it separately.
Now, instead of the standard sequence:
Merge / Import → search for Missing Assets → manual search for textures → path correction → grouping → Layer → Pivot
it is enough to:
drag the model or folder into A1VIZ Importer → get the prepared asset in the current scene.
The script is guaranteed to be tested on 3dsmax 2024-2027, but should also work on older versions.
-------------------------------------------------------
Attention! The script has been updated, new functionality has been added, those who have already purchased - download the archive again.
A1VIZ Importer is a set of tools for quick import of models and assets into Autodesk 3ds Max with automatic search and restoration of paths to textures, IES files, and other related resources.
The archive contains 3 scripts: a compact and fast "mini", a standard "importer", and an enhanced "pro" version with additional functionality.
The script is designed to optimize the scene assembly process and can save from one to several minutes on each imported model by automating routine operations.
Key features:
- The script can import model files, folders, and even archives via drag & drop.
- You can select the preferred render engine - and if the corresponding model is available, it will open either Corona or V-Ray.
- Automatic unpacking of RAR and ZIP files.
- You can assign a project folder - then textures or fully imported files will be copied to the project folder. If no folder is assigned, everything will unpack in the original folder where the archives/folders are located.
- The script can convert new materials to Corona or V-Ray during import.
- The script can import models in batches and arrange them in a grid so that they do not overlap (you can select 3–5–10 archives or folders — and it will sequentially add them all to the scene).
- The script can group imported items and move them to a separate layer, set the pivot point to 0 on the Z axis, clean the scene of empty objects and debris after import, unhide hidden objects and unfreeze frozen ones, delete animation keys, turn off Mesh Smooth, collapse DWG along the Z axis to zero (very convenient with drawings). Importantly, it can merge scenes with Corona Scatter. However, scatter merging is a specific and heavy process, so we do not recommend merging many scenes with scatter; ideally, save before scatter and merge it separately.
Now, instead of the standard sequence:
Merge / Import → search for Missing Assets → manual search for textures → path correction → grouping → Layer → Pivot
it is enough to:
drag the model or folder into A1VIZ Importer → get the prepared asset in the current scene.
The script is guaranteed to be tested on 3dsmax 2024-2027, but should also work on older versions.
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