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Abracci by Ghidini 1961
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2018 + fbx |
| Renderizado: | |
| Tamaño: | 92 MBNEW |
| Colores: | |
| Longitud: | 220 cm |
| Ancho: | 273 cm |
| Altura: | 84 cm |
| Estilo: | Modern |
| Materiales: | Fabric |
| Forma: |
Publicado el 23 noviembre 2023
The model is located at the center of the coordinate system and corresponds to the scale of the real world.
+ neat mesh topology made of quadrangles;
+ light weight and rational number of polygons;
+ high resolution textures;
+ correct location of pivots;
+ competent sweeps;
+ logical names of groups, objects, textures and materials in Latin;
+ no junk geometry, etc.
formats: 3Ds Max 2018, OBJ, FBX
references were taken
https://www.ghidini1961.com/beds-and-night-cabinets/abbracci-bed
+ neat mesh topology made of quadrangles;
+ light weight and rational number of polygons;
+ high resolution textures;
+ correct location of pivots;
+ competent sweeps;
+ logical names of groups, objects, textures and materials in Latin;
+ no junk geometry, etc.
formats: 3Ds Max 2018, OBJ, FBX
references were taken
https://www.ghidini1961.com/beds-and-night-cabinets/abbracci-bed
0 comentarios
Abracci by Ghidini 1961
PRO
7 $
Royalty free
20
| Plataforma: | 3dsMax 2018 + fbx |
| Renderizado: | |
| Tamaño: | 92 MBNEW |
| Colores: | |
| Longitud: | 220 cm |
| Ancho: | 273 cm |
| Altura: | 84 cm |
| Estilo: | Modern |
| Materiales: | Fabric |
| Forma: |
Publicado el 23 noviembre 2023
The model is located at the center of the coordinate system and corresponds to the scale of the real world.
+ neat mesh topology made of quadrangles;
+ light weight and rational number of polygons;
+ high resolution textures;
+ correct location of pivots;
+ competent sweeps;
+ logical names of groups, objects, textures and materials in Latin;
+ no junk geometry, etc.
formats: 3Ds Max 2018, OBJ, FBX
references were taken
https://www.ghidini1961.com/beds-and-night-cabinets/abbracci-bed
+ neat mesh topology made of quadrangles;
+ light weight and rational number of polygons;
+ high resolution textures;
+ correct location of pivots;
+ competent sweeps;
+ logical names of groups, objects, textures and materials in Latin;
+ no junk geometry, etc.
formats: 3Ds Max 2018, OBJ, FBX
references were taken
https://www.ghidini1961.com/beds-and-night-cabinets/abbracci-bed
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