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Alabaster Ring Suspension by Eric Schmitt
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2013 + obj |
| Renderizado: | |
| Tamaño: | 10 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Metal, Stone |
| Forma: |
Publicado el 19 julio 2025
Name: Alabaster Ring Suspension by Eric Schmitt
Version: 2013
Preview: No
Units: Centimeters
Polys: 23,610
Verts: 23,653
Dimension: ↔ 90 cm, ↗ 90 cm, ↑ 89 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.ericschmitt.com/produit_lumieres_suspension-anneau-en-albatre
Version: 2013
Preview: No
Units: Centimeters
Polys: 23,610
Verts: 23,653
Dimension: ↔ 90 cm, ↗ 90 cm, ↑ 89 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.ericschmitt.com/produit_lumieres_suspension-anneau-en-albatre
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Alabaster Ring Suspension by Eric Schmitt
PRO
7 $
Royalty free
52
| Plataforma: | 3dsMax 2013 + obj |
| Renderizado: | |
| Tamaño: | 10 MBNEW |
| Colores: | |
| Estilo: | Modern |
| Materiales: | Metal, Stone |
| Forma: |
Publicado el 19 julio 2025
Name: Alabaster Ring Suspension by Eric Schmitt
Version: 2013
Preview: No
Units: Centimeters
Polys: 23,610
Verts: 23,653
Dimension: ↔ 90 cm, ↗ 90 cm, ↑ 89 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.ericschmitt.com/produit_lumieres_suspension-anneau-en-albatre
Version: 2013
Preview: No
Units: Centimeters
Polys: 23,610
Verts: 23,653
Dimension: ↔ 90 cm, ↗ 90 cm, ↑ 89 cm
XForm: Yes
Texture: Yes
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ
Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.
All objects in the scene have a single Multi/Sub-Object material applied to them.
https: https://www.ericschmitt.com/produit_lumieres_suspension-anneau-en-albatre
¿Estás seguro de que deseas eliminar permanentemente el modelo?