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APOLLO by Pholc
PRO
7 $
Royalty free
Plataforma:3dsMax 2013 + obj
Renderizado:
V-Ray
Corona
Tamaño:
2 MBNEW
Colores:
Estilo:Modern
Materiales: Metal
Forma:
Publicado el 25 julio 2025
Name: APOLLO by Pholc
Version: 2013
Preview: No
Units: Centimeters
Poly: 10,075
Verts: 10,387
Dimension: ↔ 12.5 cm, ↗12.5 cm, ↑ 74.5 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ

Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.

All objects in the scene have a single Multi/Sub-Object material applied to them.

https: https://www.archiproducts.com/ru/products/pholc/pendant-light-apollo-59_730582# 
0 comentarios

APOLLO by Pholc

PRO
7 $
Royalty free
11
11
11
Plataforma:3dsMax 2013 + obj
Renderizado:
V-Ray
Corona
Tamaño:
2 MBNEW
Colores:
Estilo:Modern
Materiales: Metal
Forma:
Publicado el 25 julio 2025
Name: APOLLO by Pholc
Version: 2013
Preview: No
Units: Centimeters
Poly: 10,075
Verts: 10,387
Dimension: ↔ 12.5 cm, ↗12.5 cm, ↑ 74.5 cm
XForm: Yes
Texture: No
Render: V-Ray 5, Corona 6
Formats: 3Ds Max 2013, OBJ

Scene Unit in "cm". If you have "mm", then in case of increasing or decreasing the height of the surface, you will need to adjust the Max. level (Corona) and Amount (V-ray) values. For "Displacement" to work correctly, your scene must be in centimeters and in the correct scale.

All objects in the scene have a single Multi/Sub-Object material applied to them.

https: https://www.archiproducts.com/ru/products/pholc/pendant-light-apollo-59_730582#