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Bar stool Circle (OD221-68)
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2020 + obj |
| Renderizado: | |
| Tamaño: | 41 MBNEW |
| Polígonos: | 36K |
| Colores: | |
| Longitud: | 55.4 cm |
| Ancho: | 62.1 cm |
| Altura: | 102.7 cm |
| Estilo: | Modern |
| Materiales: | Wood, Leather |
| Forma: |
Publicado el 28 abril 2026
Dining chair Circle (OD211). Medium polygonal model for interior and object visualization. Made based on references.
In the scene, the objects of the chair and sphere with additional materials.
Scene and model in mm. Model with manual UV mapping and packaging. UV mapping using Rizom UV 5 texture sets. Smoothing modifier is active.
Subdivision can be used, in final visualizations 1 iteration, in topology visualizations - without subdivisions. Render Corona 9, Corona Physical MTL.
Models in the archive in max(2020), fbx, obj, mtl formats. Export formats without subdivisions.
https://oandd.com/product/circle-bar-chair/
In the scene, the objects of the chair and sphere with additional materials.
Scene and model in mm. Model with manual UV mapping and packaging. UV mapping using Rizom UV 5 texture sets. Smoothing modifier is active.
Subdivision can be used, in final visualizations 1 iteration, in topology visualizations - without subdivisions. Render Corona 9, Corona Physical MTL.
Models in the archive in max(2020), fbx, obj, mtl formats. Export formats without subdivisions.
https://oandd.com/product/circle-bar-chair/
0 comentarios
Bar stool Circle (OD221-68)
PRO
7 $
Royalty free
5
| Plataforma: | 3dsMax 2020 + obj |
| Renderizado: | |
| Tamaño: | 41 MBNEW |
| Polígonos: | 36K |
| Colores: | |
| Longitud: | 55.4 cm |
| Ancho: | 62.1 cm |
| Altura: | 102.7 cm |
| Estilo: | Modern |
| Materiales: | Wood, Leather |
| Forma: |
Publicado el 28 abril 2026
Dining chair Circle (OD211). Medium polygonal model for interior and object visualization. Made based on references.
In the scene, the objects of the chair and sphere with additional materials.
Scene and model in mm. Model with manual UV mapping and packaging. UV mapping using Rizom UV 5 texture sets. Smoothing modifier is active.
Subdivision can be used, in final visualizations 1 iteration, in topology visualizations - without subdivisions. Render Corona 9, Corona Physical MTL.
Models in the archive in max(2020), fbx, obj, mtl formats. Export formats without subdivisions.
https://oandd.com/product/circle-bar-chair/
In the scene, the objects of the chair and sphere with additional materials.
Scene and model in mm. Model with manual UV mapping and packaging. UV mapping using Rizom UV 5 texture sets. Smoothing modifier is active.
Subdivision can be used, in final visualizations 1 iteration, in topology visualizations - without subdivisions. Render Corona 9, Corona Physical MTL.
Models in the archive in max(2020), fbx, obj, mtl formats. Export formats without subdivisions.
https://oandd.com/product/circle-bar-chair/
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