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Bitumen Roof ultra realistic seamless PBR material: 8K diff
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2021 + fbx |
| Renderizado: | |
| Tamaño: | 114 MBNEW |
| Colores: | |
| Longitud: | 1000 cm |
| Ancho: | 1000 cm |
| Estilo: | Modern |
| Materiales: | Stone, Concrete |
| Forma: |
Publicado el 28 marzo 2026
Seamless PBR material of roll bitumen roofing.
Diffuse texture: 8192 x 8182.
Normal map: 4096 x 4096.
Roughness map: 4096 x 4096.
Created using CoronaTileMap, which makes the material appear completely random on surfaces of any scale.
Use the UV mapping sizes according to the instructions in the image in the material archive or to your preference - standard roll width is 1000 mm.
For FBX, you need to load the material from the attached MAT library.
Diffuse texture: 8192 x 8182.
Normal map: 4096 x 4096.
Roughness map: 4096 x 4096.
Created using CoronaTileMap, which makes the material appear completely random on surfaces of any scale.
Use the UV mapping sizes according to the instructions in the image in the material archive or to your preference - standard roll width is 1000 mm.
For FBX, you need to load the material from the attached MAT library.
0 comentarios
Bitumen Roof ultra realistic seamless PBR material: 8K diff
PRO
7 $
Royalty free
19
| Plataforma: | 3dsMax 2021 + fbx |
| Renderizado: | |
| Tamaño: | 114 MBNEW |
| Colores: | |
| Longitud: | 1000 cm |
| Ancho: | 1000 cm |
| Estilo: | Modern |
| Materiales: | Stone, Concrete |
| Forma: |
Publicado el 28 marzo 2026
Seamless PBR material of roll bitumen roofing.
Diffuse texture: 8192 x 8182.
Normal map: 4096 x 4096.
Roughness map: 4096 x 4096.
Created using CoronaTileMap, which makes the material appear completely random on surfaces of any scale.
Use the UV mapping sizes according to the instructions in the image in the material archive or to your preference - standard roll width is 1000 mm.
For FBX, you need to load the material from the attached MAT library.
Diffuse texture: 8192 x 8182.
Normal map: 4096 x 4096.
Roughness map: 4096 x 4096.
Created using CoronaTileMap, which makes the material appear completely random on surfaces of any scale.
Use the UV mapping sizes according to the instructions in the image in the material archive or to your preference - standard roll width is 1000 mm.
For FBX, you need to load the material from the attached MAT library.
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