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Bover Tanit S/61
PRO
7 $
Royalty free
| Plataforma: | 3dsMax 2017 + fbx |
| Renderizado: | |
| Tamaño: | 22 MB |
| Polígonos: | 270K |
| Colores: | |
| Ancho: | 610 cm |
| Altura: | 1100 cm |
| Estilo: | Modern |
| Materiales: | Metal, Fabric |
| Forma: |
Publicado el 12 diciembre 2022
Suspension lamp of the Spanish manufacturer Bover, Tanit S/61 collection, designed by Gonzalo Milà, 2020,
model for anti-aliasing, MeshSmooth modifier applied for rendering, iterations: 1
when rendering near angles, Displacement was used in the fabric material settings, for far angles, you can use Bump
cloth textures, displacement/bump in archive folder
added a library file of applied materials, as well as fbx + obj files
model for anti-aliasing, MeshSmooth modifier applied for rendering, iterations: 1
when rendering near angles, Displacement was used in the fabric material settings, for far angles, you can use Bump
cloth textures, displacement/bump in archive folder
added a library file of applied materials, as well as fbx + obj files
0 comentarios
Bover Tanit S/61
PRO
7 $
Royalty free
18
| Plataforma: | 3dsMax 2017 + fbx |
| Renderizado: | |
| Tamaño: | 22 MB |
| Polígonos: | 270K |
| Colores: | |
| Ancho: | 610 cm |
| Altura: | 1100 cm |
| Estilo: | Modern |
| Materiales: | Metal, Fabric |
| Forma: |
Publicado el 12 diciembre 2022
Suspension lamp of the Spanish manufacturer Bover, Tanit S/61 collection, designed by Gonzalo Milà, 2020,
model for anti-aliasing, MeshSmooth modifier applied for rendering, iterations: 1
when rendering near angles, Displacement was used in the fabric material settings, for far angles, you can use Bump
cloth textures, displacement/bump in archive folder
added a library file of applied materials, as well as fbx + obj files
model for anti-aliasing, MeshSmooth modifier applied for rendering, iterations: 1
when rendering near angles, Displacement was used in the fabric material settings, for far angles, you can use Bump
cloth textures, displacement/bump in archive folder
added a library file of applied materials, as well as fbx + obj files
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